summaryrefslogtreecommitdiff
path: root/services/surfaceflinger/SurfaceFlinger.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'services/surfaceflinger/SurfaceFlinger.cpp')
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp42
1 files changed, 34 insertions, 8 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 8ed6686ebf..8c90c39245 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -645,6 +645,12 @@ void SurfaceFlinger::readPersistentProperties() {
property_get("persist.sys.sf.color_saturation", value, "1.0");
mSaturation = atof(value);
ALOGV("Saturation is set to %.2f", mSaturation);
+
+ property_get("persist.sys.sf.native_mode", value, "0");
+ mForceNativeColorMode = atoi(value) == 1;
+ if (mForceNativeColorMode) {
+ ALOGV("Forcing native color mode");
+ }
}
void SurfaceFlinger::startBootAnim() {
@@ -1210,12 +1216,13 @@ void SurfaceFlinger::createDefaultDisplayDevice() {
break;
}
}
+ bool useWideColorMode = hasWideColorModes && hasWideColorDisplay && !mForceNativeColorMode;
sp<DisplayDevice> hw = new DisplayDevice(this, DisplayDevice::DISPLAY_PRIMARY, type, isSecure,
token, fbs, producer, mRenderEngine->getEGLConfig(),
- hasWideColorModes && hasWideColorDisplay);
+ useWideColorMode);
mDisplays.add(token, hw);
android_color_mode defaultColorMode = HAL_COLOR_MODE_NATIVE;
- if (hasWideColorModes && hasWideColorDisplay) {
+ if (useWideColorMode) {
defaultColorMode = HAL_COLOR_MODE_SRGB;
}
setActiveColorModeInternal(hw, defaultColorMode);
@@ -1731,6 +1738,10 @@ mat4 SurfaceFlinger::computeSaturationMatrix() const {
// pickColorMode translates a given dataspace into the best available color mode.
// Currently only support sRGB and Display-P3.
android_color_mode SurfaceFlinger::pickColorMode(android_dataspace dataSpace) const {
+ if (mForceNativeColorMode) {
+ return HAL_COLOR_MODE_NATIVE;
+ }
+
switch (dataSpace) {
// treat Unknown as regular SRGB buffer, since that's what the rest of the
// system expects.
@@ -2568,8 +2579,10 @@ bool SurfaceFlinger::doComposeSurfaces(
ALOGV("hasClientComposition");
#ifdef USE_HWC2
- mRenderEngine->setWideColor(displayDevice->getWideColorSupport());
- mRenderEngine->setColorMode(displayDevice->getActiveColorMode());
+ mRenderEngine->setWideColor(
+ displayDevice->getWideColorSupport() && !mForceNativeColorMode);
+ mRenderEngine->setColorMode(mForceNativeColorMode ?
+ HAL_COLOR_MODE_NATIVE : displayDevice->getActiveColorMode());
#endif
if (!displayDevice->makeCurrent(mEGLDisplay, mEGLContext)) {
ALOGW("DisplayDevice::makeCurrent failed. Aborting surface composition for display %s",
@@ -3607,6 +3620,7 @@ void SurfaceFlinger::dumpBufferingStats(String8& result) const {
void SurfaceFlinger::dumpWideColorInfo(String8& result) const {
result.appendFormat("hasWideColorDisplay: %d\n", hasWideColorDisplay);
+ result.appendFormat("forceNativeColorMode: %d\n", mForceNativeColorMode);
// TODO: print out if wide-color mode is active or not
@@ -4059,6 +4073,17 @@ status_t SurfaceFlinger::onTransact(
repaintEverything();
return NO_ERROR;
}
+ case 1023: { // Set native mode
+ mForceNativeColorMode = data.readInt32() == 1;
+
+ invalidateHwcGeometry();
+ repaintEverything();
+ return NO_ERROR;
+ }
+ case 1024: { // Is wide color gamut rendering/color management supported?
+ reply->writeBool(hasWideColorDisplay);
+ return NO_ERROR;
+ }
}
}
return err;
@@ -4210,8 +4235,9 @@ status_t SurfaceFlinger::captureScreen(const sp<IBinder>& display,
WindowDisconnector disconnector(window, NATIVE_WINDOW_API_EGL);
ANativeWindowBuffer* buffer = nullptr;
- result = getWindowBuffer(window, reqWidth, reqHeight, hasWideColorDisplay,
- getRenderEngine().usesWideColor(), &buffer);
+ result = getWindowBuffer(window, reqWidth, reqHeight,
+ hasWideColorDisplay && !mForceNativeColorMode,
+ getRenderEngine().usesWideColor(), &buffer);
if (result != NO_ERROR) {
return result;
}
@@ -4313,8 +4339,8 @@ void SurfaceFlinger::renderScreenImplLocked(
}
#ifdef USE_HWC2
- engine.setWideColor(hw->getWideColorSupport());
- engine.setColorMode(hw->getActiveColorMode());
+ engine.setWideColor(hw->getWideColorSupport() && !mForceNativeColorMode);
+ engine.setColorMode(mForceNativeColorMode ? HAL_COLOR_MODE_NATIVE : hw->getActiveColorMode());
#endif
// make sure to clear all GL error flags