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-rw-r--r--services/surfaceflinger/TimeStats/TimeStats.cpp532
1 files changed, 372 insertions, 160 deletions
diff --git a/services/surfaceflinger/TimeStats/TimeStats.cpp b/services/surfaceflinger/TimeStats/TimeStats.cpp
index 37194c6355..7c1f21f9e4 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.cpp
+++ b/services/surfaceflinger/TimeStats/TimeStats.cpp
@@ -14,18 +14,14 @@
* limitations under the License.
*/
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
+#include <unordered_map>
#undef LOG_TAG
#define LOG_TAG "TimeStats"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include "TimeStats.h"
-
#include <android-base/stringprintf.h>
-#include <android/util/ProtoOutputStream.h>
#include <log/log.h>
+#include <timestatsatomsproto/TimeStatsAtomsProtoHeader.h>
#include <utils/String8.h>
#include <utils/Timers.h>
#include <utils/Trace.h>
@@ -33,100 +29,131 @@
#include <algorithm>
#include <chrono>
+#include "TimeStats.h"
+#include "timestatsproto/TimeStatsHelper.h"
+
namespace android {
namespace impl {
-AStatsManager_PullAtomCallbackReturn TimeStats::pullAtomCallback(int32_t atom_tag,
- AStatsEventList* data,
- void* cookie) {
- impl::TimeStats* timeStats = reinterpret_cast<impl::TimeStats*>(cookie);
- AStatsManager_PullAtomCallbackReturn result = AStatsManager_PULL_SKIP;
- if (atom_tag == android::util::SURFACEFLINGER_STATS_GLOBAL_INFO) {
- result = timeStats->populateGlobalAtom(data);
- } else if (atom_tag == android::util::SURFACEFLINGER_STATS_LAYER_INFO) {
- result = timeStats->populateLayerAtom(data);
- }
-
- // Enable timestats now. The first full pull for a given build is expected to
- // have empty or very little stats, as stats are first enabled after the
- // first pull is completed for either the global or layer stats.
- timeStats->enable();
- return result;
-}
-
namespace {
-// Histograms align with the order of fields in SurfaceflingerStatsLayerInfo.
-const std::array<std::string, 6> kHistogramNames = {
- "present2present", "post2present", "acquire2present",
- "latch2present", "desired2present", "post2acquire",
-};
-
-std::string histogramToProtoByteString(const std::unordered_map<int32_t, int32_t>& histogram,
- size_t maxPulledHistogramBuckets) {
+
+FrameTimingHistogram histogramToProto(const std::unordered_map<int32_t, int32_t>& histogram,
+ size_t maxPulledHistogramBuckets) {
auto buckets = std::vector<std::pair<int32_t, int32_t>>(histogram.begin(), histogram.end());
std::sort(buckets.begin(), buckets.end(),
[](std::pair<int32_t, int32_t>& left, std::pair<int32_t, int32_t>& right) {
return left.second > right.second;
});
- util::ProtoOutputStream proto;
+ FrameTimingHistogram histogramProto;
int histogramSize = 0;
for (const auto& bucket : buckets) {
if (++histogramSize > maxPulledHistogramBuckets) {
break;
}
- proto.write(android::util::FIELD_TYPE_INT32 | android::util::FIELD_COUNT_REPEATED |
- 1 /* field id */,
- (int32_t)bucket.first);
- proto.write(android::util::FIELD_TYPE_INT64 | android::util::FIELD_COUNT_REPEATED |
- 2 /* field id */,
- (int64_t)bucket.second);
+ histogramProto.add_time_millis_buckets((int32_t)bucket.first);
+ histogramProto.add_frame_counts((int64_t)bucket.second);
+ }
+ return histogramProto;
+}
+
+SurfaceflingerStatsLayerInfo_GameMode gameModeToProto(int32_t gameMode) {
+ switch (gameMode) {
+ case TimeStatsHelper::GameModeUnsupported:
+ return SurfaceflingerStatsLayerInfo::GAME_MODE_UNSUPPORTED;
+ case TimeStatsHelper::GameModeStandard:
+ return SurfaceflingerStatsLayerInfo::GAME_MODE_STANDARD;
+ case TimeStatsHelper::GameModePerformance:
+ return SurfaceflingerStatsLayerInfo::GAME_MODE_PERFORMANCE;
+ case TimeStatsHelper::GameModeBattery:
+ return SurfaceflingerStatsLayerInfo::GAME_MODE_BATTERY;
+ default:
+ return SurfaceflingerStatsLayerInfo::GAME_MODE_UNSPECIFIED;
}
+}
- std::string byteString;
- proto.serializeToString(&byteString);
- return byteString;
+SurfaceflingerStatsLayerInfo_SetFrameRateVote frameRateVoteToProto(
+ const TimeStats::SetFrameRateVote& setFrameRateVote) {
+ using FrameRateCompatibilityEnum =
+ SurfaceflingerStatsLayerInfo::SetFrameRateVote::FrameRateCompatibility;
+ using SeamlessnessEnum = SurfaceflingerStatsLayerInfo::SetFrameRateVote::Seamlessness;
+
+ SurfaceflingerStatsLayerInfo_SetFrameRateVote proto;
+ proto.set_frame_rate(setFrameRateVote.frameRate);
+ proto.set_frame_rate_compatibility(
+ static_cast<FrameRateCompatibilityEnum>(setFrameRateVote.frameRateCompatibility));
+ proto.set_seamlessness(static_cast<SeamlessnessEnum>(setFrameRateVote.seamlessness));
+ return proto;
}
} // namespace
-AStatsManager_PullAtomCallbackReturn TimeStats::populateGlobalAtom(AStatsEventList* data) {
+bool TimeStats::populateGlobalAtom(std::string* pulledData) {
std::lock_guard<std::mutex> lock(mMutex);
- if (mTimeStats.statsStart == 0) {
- return AStatsManager_PULL_SKIP;
+ if (mTimeStats.statsStartLegacy == 0) {
+ return false;
}
flushPowerTimeLocked();
+ SurfaceflingerStatsGlobalInfoWrapper atomList;
+ for (const auto& globalSlice : mTimeStats.stats) {
+ SurfaceflingerStatsGlobalInfo* atom = atomList.add_atom();
+ atom->set_total_frames(mTimeStats.totalFramesLegacy);
+ atom->set_missed_frames(mTimeStats.missedFramesLegacy);
+ atom->set_client_composition_frames(mTimeStats.clientCompositionFramesLegacy);
+ atom->set_display_on_millis(mTimeStats.displayOnTimeLegacy);
+ atom->set_animation_millis(mTimeStats.presentToPresentLegacy.totalTime());
+ atom->set_event_connection_count(mTimeStats.displayEventConnectionsCountLegacy);
+ *atom->mutable_frame_duration() =
+ histogramToProto(mTimeStats.frameDurationLegacy.hist, mMaxPulledHistogramBuckets);
+ *atom->mutable_render_engine_timing() =
+ histogramToProto(mTimeStats.renderEngineTimingLegacy.hist,
+ mMaxPulledHistogramBuckets);
+ atom->set_total_timeline_frames(globalSlice.second.jankPayload.totalFrames);
+ atom->set_total_janky_frames(globalSlice.second.jankPayload.totalJankyFrames);
+ atom->set_total_janky_frames_with_long_cpu(globalSlice.second.jankPayload.totalSFLongCpu);
+ atom->set_total_janky_frames_with_long_gpu(globalSlice.second.jankPayload.totalSFLongGpu);
+ atom->set_total_janky_frames_sf_unattributed(
+ globalSlice.second.jankPayload.totalSFUnattributed);
+ atom->set_total_janky_frames_app_unattributed(
+ globalSlice.second.jankPayload.totalAppUnattributed);
+ atom->set_total_janky_frames_sf_scheduling(
+ globalSlice.second.jankPayload.totalSFScheduling);
+ atom->set_total_jank_frames_sf_prediction_error(
+ globalSlice.second.jankPayload.totalSFPredictionError);
+ atom->set_total_jank_frames_app_buffer_stuffing(
+ globalSlice.second.jankPayload.totalAppBufferStuffing);
+ atom->set_display_refresh_rate_bucket(globalSlice.first.displayRefreshRateBucket);
+ *atom->mutable_sf_deadline_misses() =
+ histogramToProto(globalSlice.second.displayDeadlineDeltas.hist,
+ mMaxPulledHistogramBuckets);
+ *atom->mutable_sf_prediction_errors() =
+ histogramToProto(globalSlice.second.displayPresentDeltas.hist,
+ mMaxPulledHistogramBuckets);
+ atom->set_render_rate_bucket(globalSlice.first.renderRateBucket);
+ }
- AStatsEvent* event = mStatsDelegate->addStatsEventToPullData(data);
- mStatsDelegate->statsEventSetAtomId(event, android::util::SURFACEFLINGER_STATS_GLOBAL_INFO);
- mStatsDelegate->statsEventWriteInt64(event, mTimeStats.totalFrames);
- mStatsDelegate->statsEventWriteInt64(event, mTimeStats.missedFrames);
- mStatsDelegate->statsEventWriteInt64(event, mTimeStats.clientCompositionFrames);
- mStatsDelegate->statsEventWriteInt64(event, mTimeStats.displayOnTime);
- mStatsDelegate->statsEventWriteInt64(event, mTimeStats.presentToPresent.totalTime());
- mStatsDelegate->statsEventWriteInt32(event, mTimeStats.displayEventConnectionsCount);
- std::string frameDurationBytes =
- histogramToProtoByteString(mTimeStats.frameDuration.hist, mMaxPulledHistogramBuckets);
- mStatsDelegate->statsEventWriteByteArray(event, (const uint8_t*)frameDurationBytes.c_str(),
- frameDurationBytes.size());
- std::string renderEngineTimingBytes =
- histogramToProtoByteString(mTimeStats.renderEngineTiming.hist,
- mMaxPulledHistogramBuckets);
- mStatsDelegate->statsEventWriteByteArray(event, (const uint8_t*)renderEngineTimingBytes.c_str(),
- renderEngineTimingBytes.size());
- mStatsDelegate->statsEventBuild(event);
+ // Always clear data.
clearGlobalLocked();
- return AStatsManager_PULL_SUCCESS;
+ return atomList.SerializeToString(pulledData);
}
-AStatsManager_PullAtomCallbackReturn TimeStats::populateLayerAtom(AStatsEventList* data) {
+bool TimeStats::populateLayerAtom(std::string* pulledData) {
std::lock_guard<std::mutex> lock(mMutex);
- std::vector<TimeStatsHelper::TimeStatsLayer const*> dumpStats;
- for (const auto& ele : mTimeStats.stats) {
- dumpStats.push_back(&ele.second);
+ std::vector<TimeStatsHelper::TimeStatsLayer*> dumpStats;
+ uint32_t numLayers = 0;
+ for (const auto& globalSlice : mTimeStats.stats) {
+ numLayers += globalSlice.second.stats.size();
+ }
+
+ dumpStats.reserve(numLayers);
+
+ for (auto& globalSlice : mTimeStats.stats) {
+ for (auto& layerSlice : globalSlice.second.stats) {
+ dumpStats.push_back(&layerSlice.second);
+ }
}
std::sort(dumpStats.begin(), dumpStats.end(),
@@ -139,44 +166,74 @@ AStatsManager_PullAtomCallbackReturn TimeStats::populateLayerAtom(AStatsEventLis
dumpStats.resize(mMaxPulledLayers);
}
- for (const auto& layer : dumpStats) {
- AStatsEvent* event = mStatsDelegate->addStatsEventToPullData(data);
- mStatsDelegate->statsEventSetAtomId(event, android::util::SURFACEFLINGER_STATS_LAYER_INFO);
- mStatsDelegate->statsEventWriteString8(event, layer->layerName.c_str());
- mStatsDelegate->statsEventWriteInt64(event, layer->totalFrames);
- mStatsDelegate->statsEventWriteInt64(event, layer->droppedFrames);
-
- for (const auto& name : kHistogramNames) {
- const auto& histogram = layer->deltas.find(name);
- if (histogram == layer->deltas.cend()) {
- mStatsDelegate->statsEventWriteByteArray(event, nullptr, 0);
- } else {
- std::string bytes = histogramToProtoByteString(histogram->second.hist,
- mMaxPulledHistogramBuckets);
- mStatsDelegate->statsEventWriteByteArray(event, (const uint8_t*)bytes.c_str(),
- bytes.size());
- }
+ SurfaceflingerStatsLayerInfoWrapper atomList;
+ for (auto& layer : dumpStats) {
+ SurfaceflingerStatsLayerInfo* atom = atomList.add_atom();
+ atom->set_layer_name(layer->layerName);
+ atom->set_total_frames(layer->totalFrames);
+ atom->set_dropped_frames(layer->droppedFrames);
+ const auto& present2PresentHist = layer->deltas.find("present2present");
+ if (present2PresentHist != layer->deltas.cend()) {
+ *atom->mutable_present_to_present() =
+ histogramToProto(present2PresentHist->second.hist, mMaxPulledHistogramBuckets);
+ }
+ const auto& post2presentHist = layer->deltas.find("post2present");
+ if (post2presentHist != layer->deltas.cend()) {
+ *atom->mutable_post_to_present() =
+ histogramToProto(post2presentHist->second.hist, mMaxPulledHistogramBuckets);
+ }
+ const auto& acquire2presentHist = layer->deltas.find("acquire2present");
+ if (acquire2presentHist != layer->deltas.cend()) {
+ *atom->mutable_acquire_to_present() =
+ histogramToProto(acquire2presentHist->second.hist, mMaxPulledHistogramBuckets);
+ }
+ const auto& latch2presentHist = layer->deltas.find("latch2present");
+ if (latch2presentHist != layer->deltas.cend()) {
+ *atom->mutable_latch_to_present() =
+ histogramToProto(latch2presentHist->second.hist, mMaxPulledHistogramBuckets);
+ }
+ const auto& desired2presentHist = layer->deltas.find("desired2present");
+ if (desired2presentHist != layer->deltas.cend()) {
+ *atom->mutable_desired_to_present() =
+ histogramToProto(desired2presentHist->second.hist, mMaxPulledHistogramBuckets);
+ }
+ const auto& post2acquireHist = layer->deltas.find("post2acquire");
+ if (post2acquireHist != layer->deltas.cend()) {
+ *atom->mutable_post_to_acquire() =
+ histogramToProto(post2acquireHist->second.hist, mMaxPulledHistogramBuckets);
}
- mStatsDelegate->statsEventWriteInt64(event, layer->lateAcquireFrames);
- mStatsDelegate->statsEventWriteInt64(event, layer->badDesiredPresentFrames);
-
- mStatsDelegate->statsEventBuild(event);
+ atom->set_late_acquire_frames(layer->lateAcquireFrames);
+ atom->set_bad_desired_present_frames(layer->badDesiredPresentFrames);
+ atom->set_uid(layer->uid);
+ atom->set_total_timeline_frames(layer->jankPayload.totalFrames);
+ atom->set_total_janky_frames(layer->jankPayload.totalJankyFrames);
+ atom->set_total_janky_frames_with_long_cpu(layer->jankPayload.totalSFLongCpu);
+ atom->set_total_janky_frames_with_long_gpu(layer->jankPayload.totalSFLongGpu);
+ atom->set_total_janky_frames_sf_unattributed(layer->jankPayload.totalSFUnattributed);
+ atom->set_total_janky_frames_app_unattributed(layer->jankPayload.totalAppUnattributed);
+ atom->set_total_janky_frames_sf_scheduling(layer->jankPayload.totalSFScheduling);
+ atom->set_total_jank_frames_sf_prediction_error(layer->jankPayload.totalSFPredictionError);
+ atom->set_total_jank_frames_app_buffer_stuffing(layer->jankPayload.totalAppBufferStuffing);
+ atom->set_display_refresh_rate_bucket(layer->displayRefreshRateBucket);
+ atom->set_render_rate_bucket(layer->renderRateBucket);
+ *atom->mutable_set_frame_rate_vote() = frameRateVoteToProto(layer->setFrameRateVote);
+ *atom->mutable_app_deadline_misses() =
+ histogramToProto(layer->deltas["appDeadlineDeltas"].hist,
+ mMaxPulledHistogramBuckets);
+ atom->set_game_mode(gameModeToProto(layer->gameMode));
}
+
+ // Always clear data.
clearLayersLocked();
- return AStatsManager_PULL_SUCCESS;
+ return atomList.SerializeToString(pulledData);
}
-TimeStats::TimeStats() : TimeStats(nullptr, std::nullopt, std::nullopt) {}
+TimeStats::TimeStats() : TimeStats(std::nullopt, std::nullopt) {}
-TimeStats::TimeStats(std::unique_ptr<StatsEventDelegate> statsDelegate,
- std::optional<size_t> maxPulledLayers,
+TimeStats::TimeStats(std::optional<size_t> maxPulledLayers,
std::optional<size_t> maxPulledHistogramBuckets) {
- if (statsDelegate != nullptr) {
- mStatsDelegate = std::move(statsDelegate);
- }
-
if (maxPulledLayers) {
mMaxPulledLayers = *maxPulledLayers;
}
@@ -186,18 +243,19 @@ TimeStats::TimeStats(std::unique_ptr<StatsEventDelegate> statsDelegate,
}
}
-TimeStats::~TimeStats() {
- std::lock_guard<std::mutex> lock(mMutex);
- mStatsDelegate->clearStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO);
- mStatsDelegate->clearStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO);
-}
+bool TimeStats::onPullAtom(const int atomId, std::string* pulledData) {
+ bool success = false;
+ if (atomId == 10062) { // SURFACEFLINGER_STATS_GLOBAL_INFO
+ success = populateGlobalAtom(pulledData);
+ } else if (atomId == 10063) { // SURFACEFLINGER_STATS_LAYER_INFO
+ success = populateLayerAtom(pulledData);
+ }
-void TimeStats::onBootFinished() {
- std::lock_guard<std::mutex> lock(mMutex);
- mStatsDelegate->setStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
- nullptr, TimeStats::pullAtomCallback, this);
- mStatsDelegate->setStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
- nullptr, TimeStats::pullAtomCallback, this);
+ // Enable timestats now. The first full pull for a given build is expected to
+ // have empty or very little stats, as stats are first enabled after the
+ // first pull is completed for either the global or layer stats.
+ enable();
+ return success;
}
void TimeStats::parseArgs(bool asProto, const Vector<String16>& args, std::string& result) {
@@ -251,7 +309,7 @@ void TimeStats::incrementTotalFrames() {
ATRACE_CALL();
std::lock_guard<std::mutex> lock(mMutex);
- mTimeStats.totalFrames++;
+ mTimeStats.totalFramesLegacy++;
}
void TimeStats::incrementMissedFrames() {
@@ -260,7 +318,7 @@ void TimeStats::incrementMissedFrames() {
ATRACE_CALL();
std::lock_guard<std::mutex> lock(mMutex);
- mTimeStats.missedFrames++;
+ mTimeStats.missedFramesLegacy++;
}
void TimeStats::incrementClientCompositionFrames() {
@@ -269,7 +327,7 @@ void TimeStats::incrementClientCompositionFrames() {
ATRACE_CALL();
std::lock_guard<std::mutex> lock(mMutex);
- mTimeStats.clientCompositionFrames++;
+ mTimeStats.clientCompositionFramesLegacy++;
}
void TimeStats::incrementClientCompositionReusedFrames() {
@@ -278,7 +336,7 @@ void TimeStats::incrementClientCompositionReusedFrames() {
ATRACE_CALL();
std::lock_guard<std::mutex> lock(mMutex);
- mTimeStats.clientCompositionReusedFrames++;
+ mTimeStats.clientCompositionReusedFramesLegacy++;
}
void TimeStats::incrementRefreshRateSwitches() {
@@ -287,7 +345,7 @@ void TimeStats::incrementRefreshRateSwitches() {
ATRACE_CALL();
std::lock_guard<std::mutex> lock(mMutex);
- mTimeStats.refreshRateSwitches++;
+ mTimeStats.refreshRateSwitchesLegacy++;
}
void TimeStats::incrementCompositionStrategyChanges() {
@@ -296,7 +354,7 @@ void TimeStats::incrementCompositionStrategyChanges() {
ATRACE_CALL();
std::lock_guard<std::mutex> lock(mMutex);
- mTimeStats.compositionStrategyChanges++;
+ mTimeStats.compositionStrategyChangesLegacy++;
}
void TimeStats::recordDisplayEventConnectionCount(int32_t count) {
@@ -305,16 +363,20 @@ void TimeStats::recordDisplayEventConnectionCount(int32_t count) {
ATRACE_CALL();
std::lock_guard<std::mutex> lock(mMutex);
- mTimeStats.displayEventConnectionsCount =
- std::max(mTimeStats.displayEventConnectionsCount, count);
+ mTimeStats.displayEventConnectionsCountLegacy =
+ std::max(mTimeStats.displayEventConnectionsCountLegacy, count);
+}
+
+static int32_t toMs(nsecs_t nanos) {
+ int64_t millis =
+ std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::nanoseconds(nanos))
+ .count();
+ millis = std::clamp(millis, int64_t(INT32_MIN), int64_t(INT32_MAX));
+ return static_cast<int32_t>(millis);
}
static int32_t msBetween(nsecs_t start, nsecs_t end) {
- int64_t delta = std::chrono::duration_cast<std::chrono::milliseconds>(
- std::chrono::nanoseconds(end - start))
- .count();
- delta = std::clamp(delta, int64_t(INT32_MIN), int64_t(INT32_MAX));
- return static_cast<int32_t>(delta);
+ return toMs(end - start);
}
void TimeStats::recordFrameDuration(nsecs_t startTime, nsecs_t endTime) {
@@ -322,7 +384,7 @@ void TimeStats::recordFrameDuration(nsecs_t startTime, nsecs_t endTime) {
std::lock_guard<std::mutex> lock(mMutex);
if (mPowerTime.powerMode == PowerMode::ON) {
- mTimeStats.frameDuration.insert(msBetween(startTime, endTime));
+ mTimeStats.frameDurationLegacy.insert(msBetween(startTime, endTime));
}
}
@@ -385,23 +447,52 @@ bool TimeStats::recordReadyLocked(int32_t layerId, TimeRecord* timeRecord) {
return true;
}
-void TimeStats::flushAvailableRecordsToStatsLocked(int32_t layerId) {
+static int32_t clampToNearestBucket(Fps fps, size_t bucketWidth) {
+ return std::round(fps.getValue() / bucketWidth) * bucketWidth;
+}
+
+void TimeStats::flushAvailableRecordsToStatsLocked(int32_t layerId, Fps displayRefreshRate,
+ std::optional<Fps> renderRate,
+ SetFrameRateVote frameRateVote,
+ int32_t gameMode) {
ATRACE_CALL();
+ ALOGV("[%d]-flushAvailableRecordsToStatsLocked", layerId);
LayerRecord& layerRecord = mTimeStatsTracker[layerId];
TimeRecord& prevTimeRecord = layerRecord.prevTimeRecord;
std::deque<TimeRecord>& timeRecords = layerRecord.timeRecords;
+ const int32_t refreshRateBucket =
+ clampToNearestBucket(displayRefreshRate, REFRESH_RATE_BUCKET_WIDTH);
+ const int32_t renderRateBucket =
+ clampToNearestBucket(renderRate ? *renderRate : displayRefreshRate,
+ RENDER_RATE_BUCKET_WIDTH);
while (!timeRecords.empty()) {
if (!recordReadyLocked(layerId, &timeRecords[0])) break;
ALOGV("[%d]-[%" PRIu64 "]-presentFenceTime[%" PRId64 "]", layerId,
timeRecords[0].frameTime.frameNumber, timeRecords[0].frameTime.presentTime);
if (prevTimeRecord.ready) {
+ uid_t uid = layerRecord.uid;
const std::string& layerName = layerRecord.layerName;
- if (!mTimeStats.stats.count(layerName)) {
- mTimeStats.stats[layerName].layerName = layerName;
+ TimeStatsHelper::TimelineStatsKey timelineKey = {refreshRateBucket, renderRateBucket};
+ if (!mTimeStats.stats.count(timelineKey)) {
+ mTimeStats.stats[timelineKey].key = timelineKey;
}
- TimeStatsHelper::TimeStatsLayer& timeStatsLayer = mTimeStats.stats[layerName];
+
+ TimeStatsHelper::TimelineStats& displayStats = mTimeStats.stats[timelineKey];
+
+ TimeStatsHelper::LayerStatsKey layerKey = {uid, layerName, gameMode};
+ if (!displayStats.stats.count(layerKey)) {
+ displayStats.stats[layerKey].displayRefreshRateBucket = refreshRateBucket;
+ displayStats.stats[layerKey].renderRateBucket = renderRateBucket;
+ displayStats.stats[layerKey].uid = uid;
+ displayStats.stats[layerKey].layerName = layerName;
+ displayStats.stats[layerKey].gameMode = gameMode;
+ }
+ if (frameRateVote.frameRate > 0.0f) {
+ displayStats.stats[layerKey].setFrameRateVote = frameRateVote;
+ }
+ TimeStatsHelper::TimeStatsLayer& timeStatsLayer = displayStats.stats[layerKey];
timeStatsLayer.totalFrames++;
timeStatsLayer.droppedFrames += layerRecord.droppedFrames;
timeStatsLayer.lateAcquireFrames += layerRecord.lateAcquireFrames;
@@ -462,8 +553,22 @@ static bool layerNameIsValid(const std::string& layerName) {
layerName.compare(0, kMinLenLayerName, kPopupWindowPrefix) != 0;
}
+bool TimeStats::canAddNewAggregatedStats(uid_t uid, const std::string& layerName,
+ int32_t gameMode) {
+ uint32_t layerRecords = 0;
+ for (const auto& record : mTimeStats.stats) {
+ if (record.second.stats.count({uid, layerName, gameMode}) > 0) {
+ return true;
+ }
+
+ layerRecords += record.second.stats.size();
+ }
+
+ return mTimeStats.stats.size() < MAX_NUM_LAYER_STATS;
+}
+
void TimeStats::setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName,
- nsecs_t postTime) {
+ uid_t uid, nsecs_t postTime, int32_t gameMode) {
if (!mEnabled.load()) return;
ATRACE_CALL();
@@ -471,12 +576,14 @@ void TimeStats::setPostTime(int32_t layerId, uint64_t frameNumber, const std::st
postTime);
std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStats.stats.count(layerName) && mTimeStats.stats.size() >= MAX_NUM_LAYER_STATS) {
+ if (!canAddNewAggregatedStats(uid, layerName, gameMode)) {
return;
}
if (!mTimeStatsTracker.count(layerId) && mTimeStatsTracker.size() < MAX_NUM_LAYER_RECORDS &&
layerNameIsValid(layerName)) {
+ mTimeStatsTracker[layerId].uid = uid;
mTimeStatsTracker[layerId].layerName = layerName;
+ mTimeStatsTracker[layerId].gameMode = gameMode;
}
if (!mTimeStatsTracker.count(layerId)) return;
LayerRecord& layerRecord = mTimeStatsTracker[layerId];
@@ -609,7 +716,9 @@ void TimeStats::setAcquireFence(int32_t layerId, uint64_t frameNumber,
}
}
-void TimeStats::setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime) {
+void TimeStats::setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime,
+ Fps displayRefreshRate, std::optional<Fps> renderRate,
+ SetFrameRateVote frameRateVote, int32_t gameMode) {
if (!mEnabled.load()) return;
ATRACE_CALL();
@@ -628,11 +737,14 @@ void TimeStats::setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t pr
layerRecord.waitData++;
}
- flushAvailableRecordsToStatsLocked(layerId);
+ flushAvailableRecordsToStatsLocked(layerId, displayRefreshRate, renderRate, frameRateVote,
+ gameMode);
}
void TimeStats::setPresentFence(int32_t layerId, uint64_t frameNumber,
- const std::shared_ptr<FenceTime>& presentFence) {
+ const std::shared_ptr<FenceTime>& presentFence,
+ Fps displayRefreshRate, std::optional<Fps> renderRate,
+ SetFrameRateVote frameRateVote, int32_t gameMode) {
if (!mEnabled.load()) return;
ATRACE_CALL();
@@ -652,7 +764,103 @@ void TimeStats::setPresentFence(int32_t layerId, uint64_t frameNumber,
layerRecord.waitData++;
}
- flushAvailableRecordsToStatsLocked(layerId);
+ flushAvailableRecordsToStatsLocked(layerId, displayRefreshRate, renderRate, frameRateVote,
+ gameMode);
+}
+
+static const constexpr int32_t kValidJankyReason = JankType::DisplayHAL |
+ JankType::SurfaceFlingerCpuDeadlineMissed | JankType::SurfaceFlingerGpuDeadlineMissed |
+ JankType::AppDeadlineMissed | JankType::PredictionError |
+ JankType::SurfaceFlingerScheduling;
+
+template <class T>
+static void updateJankPayload(T& t, int32_t reasons) {
+ t.jankPayload.totalFrames++;
+
+ if (reasons & kValidJankyReason) {
+ t.jankPayload.totalJankyFrames++;
+ if ((reasons & JankType::SurfaceFlingerCpuDeadlineMissed) != 0) {
+ t.jankPayload.totalSFLongCpu++;
+ }
+ if ((reasons & JankType::SurfaceFlingerGpuDeadlineMissed) != 0) {
+ t.jankPayload.totalSFLongGpu++;
+ }
+ if ((reasons & JankType::DisplayHAL) != 0) {
+ t.jankPayload.totalSFUnattributed++;
+ }
+ if ((reasons & JankType::AppDeadlineMissed) != 0) {
+ t.jankPayload.totalAppUnattributed++;
+ }
+ if ((reasons & JankType::PredictionError) != 0) {
+ t.jankPayload.totalSFPredictionError++;
+ }
+ if ((reasons & JankType::SurfaceFlingerScheduling) != 0) {
+ t.jankPayload.totalSFScheduling++;
+ }
+ }
+
+ // We want to track BufferStuffing separately as it can provide info on latency issues
+ if (reasons & JankType::BufferStuffing) {
+ t.jankPayload.totalAppBufferStuffing++;
+ }
+}
+
+void TimeStats::incrementJankyFrames(const JankyFramesInfo& info) {
+ if (!mEnabled.load()) return;
+
+ ATRACE_CALL();
+ std::lock_guard<std::mutex> lock(mMutex);
+
+ // Only update layer stats if we're already tracking the layer in TimeStats.
+ // Otherwise, continue tracking the statistic but use a default layer name instead.
+ // As an implementation detail, we do this because this method is expected to be
+ // called from FrameTimeline, whose jank classification includes transaction jank
+ // that occurs without a buffer. But, in general those layer names are not suitable as
+ // aggregation keys: e.g., it's normal and expected for Window Manager to include the hash code
+ // for an animation leash. So while we can show that jank in dumpsys, aggregating based on the
+ // layer blows up the stats size, so as a workaround drop those stats. This assumes that
+ // TimeStats will flush the first present fence for a layer *before* FrameTimeline does so that
+ // the first jank record is not dropped.
+
+ static const std::string kDefaultLayerName = "none";
+ static constexpr int32_t kDefaultGameMode = TimeStatsHelper::GameModeUnsupported;
+
+ const int32_t refreshRateBucket =
+ clampToNearestBucket(info.refreshRate, REFRESH_RATE_BUCKET_WIDTH);
+ const int32_t renderRateBucket =
+ clampToNearestBucket(info.renderRate ? *info.renderRate : info.refreshRate,
+ RENDER_RATE_BUCKET_WIDTH);
+ const TimeStatsHelper::TimelineStatsKey timelineKey = {refreshRateBucket, renderRateBucket};
+
+ if (!mTimeStats.stats.count(timelineKey)) {
+ mTimeStats.stats[timelineKey].key = timelineKey;
+ }
+
+ TimeStatsHelper::TimelineStats& timelineStats = mTimeStats.stats[timelineKey];
+
+ updateJankPayload<TimeStatsHelper::TimelineStats>(timelineStats, info.reasons);
+
+ TimeStatsHelper::LayerStatsKey layerKey = {info.uid, info.layerName, info.gameMode};
+ if (!timelineStats.stats.count(layerKey)) {
+ layerKey = {info.uid, kDefaultLayerName, kDefaultGameMode};
+ timelineStats.stats[layerKey].displayRefreshRateBucket = refreshRateBucket;
+ timelineStats.stats[layerKey].renderRateBucket = renderRateBucket;
+ timelineStats.stats[layerKey].uid = info.uid;
+ timelineStats.stats[layerKey].layerName = kDefaultLayerName;
+ timelineStats.stats[layerKey].gameMode = kDefaultGameMode;
+ }
+
+ TimeStatsHelper::TimeStatsLayer& timeStatsLayer = timelineStats.stats[layerKey];
+ updateJankPayload<TimeStatsHelper::TimeStatsLayer>(timeStatsLayer, info.reasons);
+
+ if (info.reasons & kValidJankyReason) {
+ // TimeStats Histograms only retain positive values, so we don't need to check if these
+ // deadlines were really missed if we know that the frame had jank, since deadlines
+ // that were met will be dropped.
+ timelineStats.displayDeadlineDeltas.insert(toMs(info.displayDeadlineDelta));
+ timelineStats.displayPresentDeltas.insert(toMs(info.displayPresentJitter));
+ timeStatsLayer.deltas["appDeadlineDeltas"].insert(toMs(info.appDeadlineDelta));
+ }
}
void TimeStats::onDestroy(int32_t layerId) {
@@ -693,7 +901,7 @@ void TimeStats::flushPowerTimeLocked() {
switch (mPowerTime.powerMode) {
case PowerMode::ON:
- mTimeStats.displayOnTime += elapsedTime;
+ mTimeStats.displayOnTimeLegacy += elapsedTime;
break;
case PowerMode::OFF:
case PowerMode::DOZE:
@@ -722,10 +930,10 @@ void TimeStats::setPowerMode(PowerMode powerMode) {
void TimeStats::recordRefreshRate(uint32_t fps, nsecs_t duration) {
std::lock_guard<std::mutex> lock(mMutex);
- if (mTimeStats.refreshRateStats.count(fps)) {
- mTimeStats.refreshRateStats[fps] += duration;
+ if (mTimeStats.refreshRateStatsLegacy.count(fps)) {
+ mTimeStats.refreshRateStatsLegacy[fps] += duration;
} else {
- mTimeStats.refreshRateStats.insert({fps, duration});
+ mTimeStats.refreshRateStatsLegacy.insert({fps, duration});
}
}
@@ -751,7 +959,7 @@ void TimeStats::flushAvailableGlobalRecordsToStatsLocked() {
msBetween(mGlobalRecord.prevPresentTime, curPresentTime);
ALOGV("Global present2present[%d] prev[%" PRId64 "] curr[%" PRId64 "]",
presentToPresentMs, mGlobalRecord.prevPresentTime, curPresentTime);
- mTimeStats.presentToPresent.insert(presentToPresentMs);
+ mTimeStats.presentToPresentLegacy.insert(presentToPresentMs);
}
mGlobalRecord.prevPresentTime = curPresentTime;
@@ -778,7 +986,7 @@ void TimeStats::flushAvailableGlobalRecordsToStatsLocked() {
}
const int32_t renderEngineMs = msBetween(duration.startTime, endNs);
- mTimeStats.renderEngineTiming.insert(renderEngineMs);
+ mTimeStats.renderEngineTimingLegacy.insert(renderEngineMs);
mGlobalRecord.renderEngineDurations.pop_front();
}
@@ -821,7 +1029,7 @@ void TimeStats::enable() {
std::lock_guard<std::mutex> lock(mMutex);
mEnabled.store(true);
- mTimeStats.statsStart = static_cast<int64_t>(std::time(0));
+ mTimeStats.statsStartLegacy = static_cast<int64_t>(std::time(0));
mPowerTime.prevTime = systemTime();
ALOGD("Enabled");
}
@@ -834,12 +1042,13 @@ void TimeStats::disable() {
std::lock_guard<std::mutex> lock(mMutex);
flushPowerTimeLocked();
mEnabled.store(false);
- mTimeStats.statsEnd = static_cast<int64_t>(std::time(0));
+ mTimeStats.statsEndLegacy = static_cast<int64_t>(std::time(0));
ALOGD("Disabled");
}
void TimeStats::clearAll() {
std::lock_guard<std::mutex> lock(mMutex);
+ mTimeStats.stats.clear();
clearGlobalLocked();
clearLayersLocked();
}
@@ -847,21 +1056,24 @@ void TimeStats::clearAll() {
void TimeStats::clearGlobalLocked() {
ATRACE_CALL();
- mTimeStats.statsStart = (mEnabled.load() ? static_cast<int64_t>(std::time(0)) : 0);
- mTimeStats.statsEnd = 0;
- mTimeStats.totalFrames = 0;
- mTimeStats.missedFrames = 0;
- mTimeStats.clientCompositionFrames = 0;
- mTimeStats.clientCompositionReusedFrames = 0;
- mTimeStats.refreshRateSwitches = 0;
- mTimeStats.compositionStrategyChanges = 0;
- mTimeStats.displayEventConnectionsCount = 0;
- mTimeStats.displayOnTime = 0;
- mTimeStats.presentToPresent.hist.clear();
- mTimeStats.frameDuration.hist.clear();
- mTimeStats.renderEngineTiming.hist.clear();
- mTimeStats.refreshRateStats.clear();
+ mTimeStats.statsStartLegacy = (mEnabled.load() ? static_cast<int64_t>(std::time(0)) : 0);
+ mTimeStats.statsEndLegacy = 0;
+ mTimeStats.totalFramesLegacy = 0;
+ mTimeStats.missedFramesLegacy = 0;
+ mTimeStats.clientCompositionFramesLegacy = 0;
+ mTimeStats.clientCompositionReusedFramesLegacy = 0;
+ mTimeStats.refreshRateSwitchesLegacy = 0;
+ mTimeStats.compositionStrategyChangesLegacy = 0;
+ mTimeStats.displayEventConnectionsCountLegacy = 0;
+ mTimeStats.displayOnTimeLegacy = 0;
+ mTimeStats.presentToPresentLegacy.hist.clear();
+ mTimeStats.frameDurationLegacy.hist.clear();
+ mTimeStats.renderEngineTimingLegacy.hist.clear();
+ mTimeStats.refreshRateStatsLegacy.clear();
mPowerTime.prevTime = systemTime();
+ for (auto& globalRecord : mTimeStats.stats) {
+ globalRecord.second.clearGlobals();
+ }
mGlobalRecord.prevPresentTime = 0;
mGlobalRecord.presentFences.clear();
ALOGD("Cleared global stats");
@@ -871,7 +1083,10 @@ void TimeStats::clearLayersLocked() {
ATRACE_CALL();
mTimeStatsTracker.clear();
- mTimeStats.stats.clear();
+
+ for (auto& globalRecord : mTimeStats.stats) {
+ globalRecord.second.stats.clear();
+ }
ALOGD("Cleared layer stats");
}
@@ -883,11 +1098,11 @@ void TimeStats::dump(bool asProto, std::optional<uint32_t> maxLayers, std::strin
ATRACE_CALL();
std::lock_guard<std::mutex> lock(mMutex);
- if (mTimeStats.statsStart == 0) {
+ if (mTimeStats.statsStartLegacy == 0) {
return;
}
- mTimeStats.statsEnd = static_cast<int64_t>(std::time(0));
+ mTimeStats.statsEndLegacy = static_cast<int64_t>(std::time(0));
flushPowerTimeLocked();
@@ -905,6 +1120,3 @@ void TimeStats::dump(bool asProto, std::optional<uint32_t> maxLayers, std::strin
} // namespace impl
} // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"