summaryrefslogtreecommitdiff
path: root/services/surfaceflinger/TransactionCallbackInvoker.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'services/surfaceflinger/TransactionCallbackInvoker.cpp')
-rw-r--r--services/surfaceflinger/TransactionCallbackInvoker.cpp336
1 files changed, 336 insertions, 0 deletions
diff --git a/services/surfaceflinger/TransactionCallbackInvoker.cpp b/services/surfaceflinger/TransactionCallbackInvoker.cpp
new file mode 100644
index 0000000000..6af69f0ef2
--- /dev/null
+++ b/services/surfaceflinger/TransactionCallbackInvoker.cpp
@@ -0,0 +1,336 @@
+/*
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+//#define LOG_NDEBUG 0
+#undef LOG_TAG
+#define LOG_TAG "TransactionCallbackInvoker"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "TransactionCallbackInvoker.h"
+
+#include <cinttypes>
+
+#include <binder/IInterface.h>
+#include <utils/RefBase.h>
+
+namespace android {
+
+// Returns 0 if they are equal
+// <0 if the first id that doesn't match is lower in c2 or all ids match but c2 is shorter
+// >0 if the first id that doesn't match is greater in c2 or all ids match but c2 is longer
+//
+// See CallbackIdsHash for a explanation of why this works
+static int compareCallbackIds(const std::vector<CallbackId>& c1,
+ const std::vector<CallbackId>& c2) {
+ if (c1.empty()) {
+ return !c2.empty();
+ }
+ return c1.front().id - c2.front().id;
+}
+
+static bool containsOnCommitCallbacks(const std::vector<CallbackId>& callbacks) {
+ return !callbacks.empty() && callbacks.front().type == CallbackId::Type::ON_COMMIT;
+}
+
+TransactionCallbackInvoker::~TransactionCallbackInvoker() {
+ {
+ std::lock_guard lock(mMutex);
+ for (const auto& [listener, transactionStats] : mCompletedTransactions) {
+ listener->unlinkToDeath(mDeathRecipient);
+ }
+ }
+}
+
+status_t TransactionCallbackInvoker::startRegistration(const ListenerCallbacks& listenerCallbacks) {
+ std::lock_guard lock(mMutex);
+
+ auto [itr, inserted] = mRegisteringTransactions.insert(listenerCallbacks);
+ auto& [listener, callbackIds] = listenerCallbacks;
+
+ if (inserted) {
+ if (mCompletedTransactions.count(listener) == 0) {
+ status_t err = listener->linkToDeath(mDeathRecipient);
+ if (err != NO_ERROR) {
+ ALOGE("cannot add callback because linkToDeath failed, err: %d", err);
+ return err;
+ }
+ }
+ auto& transactionStatsDeque = mCompletedTransactions[listener];
+ transactionStatsDeque.emplace_back(callbackIds);
+ }
+
+ return NO_ERROR;
+}
+
+status_t TransactionCallbackInvoker::endRegistration(const ListenerCallbacks& listenerCallbacks) {
+ std::lock_guard lock(mMutex);
+
+ auto itr = mRegisteringTransactions.find(listenerCallbacks);
+ if (itr == mRegisteringTransactions.end()) {
+ ALOGE("cannot end a registration that does not exist");
+ return BAD_VALUE;
+ }
+
+ mRegisteringTransactions.erase(itr);
+
+ return NO_ERROR;
+}
+
+bool TransactionCallbackInvoker::isRegisteringTransaction(
+ const sp<IBinder>& transactionListener, const std::vector<CallbackId>& callbackIds) {
+ ListenerCallbacks listenerCallbacks(transactionListener, callbackIds);
+
+ auto itr = mRegisteringTransactions.find(listenerCallbacks);
+ return itr != mRegisteringTransactions.end();
+}
+
+status_t TransactionCallbackInvoker::registerPendingCallbackHandle(
+ const sp<CallbackHandle>& handle) {
+ std::lock_guard lock(mMutex);
+
+ // If we can't find the transaction stats something has gone wrong. The client should call
+ // startRegistration before trying to register a pending callback handle.
+ TransactionStats* transactionStats;
+ status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats);
+ if (err != NO_ERROR) {
+ ALOGE("cannot find transaction stats");
+ return err;
+ }
+
+ mPendingTransactions[handle->listener][handle->callbackIds]++;
+ return NO_ERROR;
+}
+
+status_t TransactionCallbackInvoker::finalizeCallbackHandle(const sp<CallbackHandle>& handle,
+ const std::vector<JankData>& jankData) {
+ auto listener = mPendingTransactions.find(handle->listener);
+ if (listener != mPendingTransactions.end()) {
+ auto& pendingCallbacks = listener->second;
+ auto pendingCallback = pendingCallbacks.find(handle->callbackIds);
+
+ if (pendingCallback != pendingCallbacks.end()) {
+ auto& pendingCount = pendingCallback->second;
+
+ // Decrease the pending count for this listener
+ if (--pendingCount == 0) {
+ pendingCallbacks.erase(pendingCallback);
+ }
+ } else {
+ ALOGW("there are more latched callbacks than there were registered callbacks");
+ }
+ if (listener->second.size() == 0) {
+ mPendingTransactions.erase(listener);
+ }
+ } else {
+ ALOGW("cannot find listener in mPendingTransactions");
+ }
+
+ status_t err = addCallbackHandle(handle, jankData);
+ if (err != NO_ERROR) {
+ ALOGE("could not add callback handle");
+ return err;
+ }
+ return NO_ERROR;
+}
+
+status_t TransactionCallbackInvoker::finalizeOnCommitCallbackHandles(
+ const std::deque<sp<CallbackHandle>>& handles,
+ std::deque<sp<CallbackHandle>>& outRemainingHandles) {
+ if (handles.empty()) {
+ return NO_ERROR;
+ }
+ std::lock_guard lock(mMutex);
+ const std::vector<JankData>& jankData = std::vector<JankData>();
+ for (const auto& handle : handles) {
+ if (!containsOnCommitCallbacks(handle->callbackIds)) {
+ outRemainingHandles.push_back(handle);
+ continue;
+ }
+ status_t err = finalizeCallbackHandle(handle, jankData);
+ if (err != NO_ERROR) {
+ return err;
+ }
+ }
+
+ return NO_ERROR;
+}
+
+status_t TransactionCallbackInvoker::finalizePendingCallbackHandles(
+ const std::deque<sp<CallbackHandle>>& handles, const std::vector<JankData>& jankData) {
+ if (handles.empty()) {
+ return NO_ERROR;
+ }
+ std::lock_guard lock(mMutex);
+ for (const auto& handle : handles) {
+ status_t err = finalizeCallbackHandle(handle, jankData);
+ if (err != NO_ERROR) {
+ return err;
+ }
+ }
+
+ return NO_ERROR;
+}
+
+status_t TransactionCallbackInvoker::registerUnpresentedCallbackHandle(
+ const sp<CallbackHandle>& handle) {
+ std::lock_guard lock(mMutex);
+
+ return addCallbackHandle(handle, std::vector<JankData>());
+}
+
+status_t TransactionCallbackInvoker::findTransactionStats(
+ const sp<IBinder>& listener, const std::vector<CallbackId>& callbackIds,
+ TransactionStats** outTransactionStats) {
+ auto& transactionStatsDeque = mCompletedTransactions[listener];
+
+ // Search back to front because the most recent transactions are at the back of the deque
+ auto itr = transactionStatsDeque.rbegin();
+ for (; itr != transactionStatsDeque.rend(); itr++) {
+ if (compareCallbackIds(itr->callbackIds, callbackIds) == 0) {
+ *outTransactionStats = &(*itr);
+ return NO_ERROR;
+ }
+ }
+
+ ALOGE("could not find transaction stats");
+ return BAD_VALUE;
+}
+
+status_t TransactionCallbackInvoker::addCallbackHandle(const sp<CallbackHandle>& handle,
+ const std::vector<JankData>& jankData) {
+ // If we can't find the transaction stats something has gone wrong. The client should call
+ // startRegistration before trying to add a callback handle.
+ TransactionStats* transactionStats;
+ status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats);
+ if (err != NO_ERROR) {
+ return err;
+ }
+
+ transactionStats->latchTime = handle->latchTime;
+ // If the layer has already been destroyed, don't add the SurfaceControl to the callback.
+ // The client side keeps a sp<> to the SurfaceControl so if the SurfaceControl has been
+ // destroyed the client side is dead and there won't be anyone to send the callback to.
+ sp<IBinder> surfaceControl = handle->surfaceControl.promote();
+ if (surfaceControl) {
+ FrameEventHistoryStats eventStats(handle->frameNumber,
+ handle->gpuCompositionDoneFence->getSnapshot().fence,
+ handle->compositorTiming, handle->refreshStartTime,
+ handle->dequeueReadyTime);
+ transactionStats->surfaceStats.emplace_back(surfaceControl, handle->acquireTime,
+ handle->previousReleaseFence,
+ handle->transformHint,
+ handle->currentMaxAcquiredBufferCount,
+ eventStats, jankData,
+ handle->previousReleaseCallbackId);
+ }
+ return NO_ERROR;
+}
+
+void TransactionCallbackInvoker::addPresentFence(const sp<Fence>& presentFence) {
+ std::lock_guard<std::mutex> lock(mMutex);
+ mPresentFence = presentFence;
+}
+
+void TransactionCallbackInvoker::sendCallbacks() {
+ std::lock_guard lock(mMutex);
+
+ // For each listener
+ auto completedTransactionsItr = mCompletedTransactions.begin();
+ while (completedTransactionsItr != mCompletedTransactions.end()) {
+ auto& [listener, transactionStatsDeque] = *completedTransactionsItr;
+ ListenerStats listenerStats;
+ listenerStats.listener = listener;
+
+ // For each transaction
+ auto transactionStatsItr = transactionStatsDeque.begin();
+ while (transactionStatsItr != transactionStatsDeque.end()) {
+ auto& transactionStats = *transactionStatsItr;
+
+ // If this transaction is still registering, it is not safe to send a callback
+ // because there could be surface controls that haven't been added to
+ // transaction stats or mPendingTransactions.
+ if (isRegisteringTransaction(listener, transactionStats.callbackIds)) {
+ break;
+ }
+
+ // If we are still waiting on the callback handles for this transaction, stop
+ // here because all transaction callbacks for the same listener must come in order
+ auto pendingTransactions = mPendingTransactions.find(listener);
+ if (pendingTransactions != mPendingTransactions.end() &&
+ pendingTransactions->second.count(transactionStats.callbackIds) != 0) {
+ break;
+ }
+
+ // If the transaction has been latched
+ if (transactionStats.latchTime >= 0 &&
+ !containsOnCommitCallbacks(transactionStats.callbackIds)) {
+ if (!mPresentFence) {
+ break;
+ }
+ transactionStats.presentFence = mPresentFence;
+ }
+
+ // Remove the transaction from completed to the callback
+ listenerStats.transactionStats.push_back(std::move(transactionStats));
+ transactionStatsItr = transactionStatsDeque.erase(transactionStatsItr);
+ }
+ // If the listener has completed transactions
+ if (!listenerStats.transactionStats.empty()) {
+ // If the listener is still alive
+ if (listener->isBinderAlive()) {
+ // Send callback. The listener stored in listenerStats
+ // comes from the cross-process setTransactionState call to
+ // SF. This MUST be an ITransactionCompletedListener. We
+ // keep it as an IBinder due to consistency reasons: if we
+ // interface_cast at the IPC boundary when reading a Parcel,
+ // we get pointers that compare unequal in the SF process.
+ interface_cast<ITransactionCompletedListener>(listenerStats.listener)
+ ->onTransactionCompleted(listenerStats);
+ if (transactionStatsDeque.empty()) {
+ listener->unlinkToDeath(mDeathRecipient);
+ completedTransactionsItr =
+ mCompletedTransactions.erase(completedTransactionsItr);
+ } else {
+ completedTransactionsItr++;
+ }
+ } else {
+ completedTransactionsItr =
+ mCompletedTransactions.erase(completedTransactionsItr);
+ }
+ } else {
+ completedTransactionsItr++;
+ }
+ }
+
+ if (mPresentFence) {
+ mPresentFence.clear();
+ }
+}
+
+// -----------------------------------------------------------------------
+
+CallbackHandle::CallbackHandle(const sp<IBinder>& transactionListener,
+ const std::vector<CallbackId>& ids, const sp<IBinder>& sc)
+ : listener(transactionListener), callbackIds(ids), surfaceControl(sc) {}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"