summaryrefslogtreecommitdiff
path: root/services/surfaceflinger/tests/BufferGenerator.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'services/surfaceflinger/tests/BufferGenerator.cpp')
-rw-r--r--services/surfaceflinger/tests/BufferGenerator.cpp18
1 files changed, 12 insertions, 6 deletions
diff --git a/services/surfaceflinger/tests/BufferGenerator.cpp b/services/surfaceflinger/tests/BufferGenerator.cpp
index 293738cfcb..47a150dd35 100644
--- a/services/surfaceflinger/tests/BufferGenerator.cpp
+++ b/services/surfaceflinger/tests/BufferGenerator.cpp
@@ -70,7 +70,7 @@ public:
consumer->setDefaultBufferSize(width, height);
consumer->setDefaultBufferFormat(format);
- mBufferItemConsumer = new BufferItemConsumer(consumer, 0);
+ mBufferItemConsumer = new BufferItemConsumer(consumer, GraphicBuffer::USAGE_HW_TEXTURE);
mListener = new BufferListener(consumer, callback);
mBufferItemConsumer->setFrameAvailableListener(mListener);
@@ -88,7 +88,7 @@ private:
sp<Surface> mSurface;
};
-/* Used to generate valid fences. It is not possible to create a dummy sync
+/* Used to generate valid fences. It is not possible to create a placeholder sync
* fence for testing. Egl can generate buffers along with a valid fence.
* The buffer cannot be guaranteed to be the same format across all devices so
* a CPU filled buffer is used instead. The Egl fence is used along with the
@@ -296,12 +296,12 @@ private:
BufferGenerator::BufferGenerator()
: mSurfaceManager(new SurfaceManager), mEglManager(new EglManager), mProgram(new Program) {
- const float width = 1000.0;
- const float height = 1000.0;
+ mBufferSize.set(1000.0, 1000.0);
auto setBufferWithContext =
std::bind(setBuffer, std::placeholders::_1, std::placeholders::_2, this);
- mSurfaceManager->initialize(width, height, HAL_PIXEL_FORMAT_RGBA_8888, setBufferWithContext);
+ mSurfaceManager->initialize(mBufferSize.width, mBufferSize.height, HAL_PIXEL_FORMAT_RGBA_8888,
+ setBufferWithContext);
if (!mEglManager->initialize(mSurfaceManager->getSurface())) return;
@@ -309,7 +309,9 @@ BufferGenerator::BufferGenerator()
if (!mProgram->initialize(VERTEX_SHADER, FRAGMENT_SHADER)) return;
mProgram->use();
- mProgram->bindVec4(0, vec4{width, height, 1.0f / width, 1.0f / height});
+ mProgram->bindVec4(0,
+ vec4{mBufferSize.width, mBufferSize.height, 1.0f / mBufferSize.width,
+ 1.0f / mBufferSize.height});
mProgram->bindVec3(2, &SPHERICAL_HARMONICS[0], 4);
glEnableVertexAttribArray(0);
@@ -372,6 +374,10 @@ status_t BufferGenerator::get(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence)
return NO_ERROR;
}
+ui::Size BufferGenerator::getSize() {
+ return mBufferSize;
+}
+
// static
void BufferGenerator::setBuffer(const sp<GraphicBuffer>& buffer, int32_t fence,
void* bufferGenerator) {