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-rw-r--r--services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp624
1 files changed, 559 insertions, 65 deletions
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
index cae317bd5d..b67ebcaa49 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright 2019 The Android Open Source Project
+ * Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -16,11 +16,12 @@
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
+#pragma clang diagnostic ignored "-Wextra"
#undef LOG_TAG
#define LOG_TAG "LayerHistoryTest"
+#include <Layer.h>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <log/log.h>
@@ -30,53 +31,102 @@
#include "TestableScheduler.h"
#include "TestableSurfaceFlinger.h"
#include "mock/MockLayer.h"
+#include "mock/MockSchedulerCallback.h"
using testing::_;
using testing::Return;
-namespace android::scheduler {
+namespace android {
+
+namespace scheduler {
class LayerHistoryTest : public testing::Test {
protected:
- static constexpr auto PRESENT_TIME_HISTORY_SIZE = LayerInfo::PresentTimeHistory::HISTORY_SIZE;
- static constexpr auto MAX_FREQUENT_LAYER_PERIOD_NS = LayerInfo::MAX_FREQUENT_LAYER_PERIOD_NS;
+ static constexpr auto PRESENT_TIME_HISTORY_SIZE = LayerInfo::HISTORY_SIZE;
+ static constexpr auto MAX_FREQUENT_LAYER_PERIOD_NS = LayerInfo::kMaxPeriodForFrequentLayerNs;
+ static constexpr auto FREQUENT_LAYER_WINDOW_SIZE = LayerInfo::kFrequentLayerWindowSize;
+ static constexpr auto PRESENT_TIME_HISTORY_DURATION = LayerInfo::HISTORY_DURATION;
+ static constexpr auto REFRESH_RATE_AVERAGE_HISTORY_DURATION =
+ LayerInfo::RefreshRateHistory::HISTORY_DURATION;
- static constexpr float LO_FPS = 30.f;
- static constexpr nsecs_t LO_FPS_PERIOD = 33'333'333;
+ static constexpr Fps LO_FPS{30.f};
+ static constexpr auto LO_FPS_PERIOD = LO_FPS.getPeriodNsecs();
- static constexpr float HI_FPS = 90.f;
- static constexpr nsecs_t HI_FPS_PERIOD = 11'111'111;
+ static constexpr Fps HI_FPS{90.f};
+ static constexpr auto HI_FPS_PERIOD = HI_FPS.getPeriodNsecs();
LayerHistoryTest() { mFlinger.resetScheduler(mScheduler); }
- impl::LayerHistory& history() { return *mScheduler->mutableLayerHistory(); }
- const impl::LayerHistory& history() const { return *mScheduler->mutableLayerHistory(); }
+ void SetUp() override { ASSERT_TRUE(mScheduler->hasLayerHistory()); }
+
+ LayerHistory& history() { return *mScheduler->mutableLayerHistory(); }
+ const LayerHistory& history() const { return *mScheduler->mutableLayerHistory(); }
size_t layerCount() const { return mScheduler->layerHistorySize(); }
size_t activeLayerCount() const NO_THREAD_SAFETY_ANALYSIS { return history().mActiveLayersEnd; }
- size_t frequentLayerCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
+ auto frequentLayerCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
const auto& infos = history().mLayerInfos;
- return std::count_if(infos.begin(), infos.begin() + history().mActiveLayersEnd,
+ return std::count_if(infos.begin(),
+ infos.begin() + static_cast<long>(history().mActiveLayersEnd),
[now](const auto& pair) { return pair.second->isFrequent(now); });
}
+ auto animatingLayerCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
+ const auto& infos = history().mLayerInfos;
+ return std::count_if(infos.begin(),
+ infos.begin() + static_cast<long>(history().mActiveLayersEnd),
+ [now](const auto& pair) { return pair.second->isAnimating(now); });
+ }
+
+ void setDefaultLayerVote(Layer* layer,
+ LayerHistory::LayerVoteType vote) NO_THREAD_SAFETY_ANALYSIS {
+ for (auto& [layerUnsafe, info] : history().mLayerInfos) {
+ if (layerUnsafe == layer) {
+ info->setDefaultLayerVote(vote);
+ return;
+ }
+ }
+ }
+
auto createLayer() { return sp<mock::MockLayer>(new mock::MockLayer(mFlinger.flinger())); }
+ auto createLayer(std::string name) {
+ return sp<mock::MockLayer>(new mock::MockLayer(mFlinger.flinger(), std::move(name)));
+ }
+
+ void recordFramesAndExpect(const sp<mock::MockLayer>& layer, nsecs_t& time, Fps frameRate,
+ Fps desiredRefreshRate, int numFrames) {
+ LayerHistory::Summary summary;
+ for (int i = 0; i < numFrames; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += frameRate.getPeriodNsecs();
+
+ summary = history().summarize(time);
+ }
- Hwc2::mock::Display mDisplay;
- RefreshRateConfigs mConfigs{{HWC2::Display::Config::Builder(mDisplay, 0)
+ ASSERT_EQ(1, summary.size());
+ ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ ASSERT_TRUE(desiredRefreshRate.equalsWithMargin(summary[0].desiredRefreshRate))
+ << "Frame rate is " << frameRate;
+ }
+
+ RefreshRateConfigs mConfigs{{DisplayMode::Builder(0)
+ .setId(DisplayModeId(0))
.setVsyncPeriod(int32_t(LO_FPS_PERIOD))
- .setConfigGroup(0)
+ .setGroup(0)
.build(),
- HWC2::Display::Config::Builder(mDisplay, 1)
+ DisplayMode::Builder(1)
+ .setId(DisplayModeId(1))
.setVsyncPeriod(int32_t(HI_FPS_PERIOD))
- .setConfigGroup(0)
+ .setGroup(0)
.build()},
- HwcConfigIndexType(0)};
- TestableScheduler* const mScheduler{new TestableScheduler(mConfigs, false)};
- TestableSurfaceFlinger mFlinger;
+ DisplayModeId(0)};
+
+ mock::NoOpSchedulerCallback mSchedulerCallback;
- const nsecs_t mTime = systemTime();
+ TestableScheduler* const mScheduler = new TestableScheduler(mConfigs, mSchedulerCallback);
+
+ TestableSurfaceFlinger mFlinger;
};
namespace {
@@ -84,51 +134,227 @@ namespace {
TEST_F(LayerHistoryTest, oneLayer) {
const auto layer = createLayer();
EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameSelectionPriority()).WillRepeatedly(Return(1));
EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
EXPECT_EQ(1, layerCount());
EXPECT_EQ(0, activeLayerCount());
- // no layers are returned if no layers are active.
- ASSERT_TRUE(history().summarize(mTime).empty());
+ const nsecs_t time = systemTime();
+
+ // No layers returned if no layers are active.
+ EXPECT_TRUE(history().summarize(time).empty());
EXPECT_EQ(0, activeLayerCount());
- // no layers are returned if active layers have insufficient history.
+ // Max returned if active layers have insufficient history.
for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
- history().record(layer.get(), 0, mTime, LayerHistory::LayerUpdateType::Buffer);
- ASSERT_TRUE(history().summarize(mTime).empty());
+ history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
EXPECT_EQ(1, activeLayerCount());
}
- // High FPS is returned once enough history has been recorded.
+ // Max is returned since we have enough history but there is no timestamp votes.
for (int i = 0; i < 10; i++) {
- history().record(layer.get(), 0, mTime, LayerHistory::LayerUpdateType::Buffer);
- ASSERT_EQ(1, history().summarize(mTime).size());
- EXPECT_FLOAT_EQ(HI_FPS, history().summarize(mTime)[0].desiredRefreshRate);
+ history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
EXPECT_EQ(1, activeLayerCount());
}
}
+TEST_F(LayerHistoryTest, oneInvisibleLayer) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+
+ history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
+ auto summary = history().summarize(time);
+ ASSERT_EQ(1, history().summarize(time).size());
+ // Layer is still considered inactive so we expect to get Min
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(false));
+ history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
+
+ summary = history().summarize(time);
+ EXPECT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(0, activeLayerCount());
+}
+
TEST_F(LayerHistoryTest, explicitTimestamp) {
const auto layer = createLayer();
EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameSelectionPriority()).WillRepeatedly(Return(1));
EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
EXPECT_EQ(1, layerCount());
EXPECT_EQ(0, activeLayerCount());
- nsecs_t time = mTime;
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += LO_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[0].vote);
+ EXPECT_TRUE(LO_FPS.equalsWithMargin(history().summarize(time)[0].desiredRefreshRate));
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTest, oneLayerNoVote) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::NoVote);
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTest, oneLayerMinVote) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Min);
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTest, oneLayerMaxVote) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Max);
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
time += LO_FPS_PERIOD;
}
- ASSERT_EQ(1, history().summarize(mTime).size());
- EXPECT_FLOAT_EQ(LO_FPS, history().summarize(mTime)[0].desiredRefreshRate);
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTest, oneLayerExplicitVote) {
+ auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree())
+ .WillRepeatedly(
+ Return(Layer::FrameRate(Fps(73.4f), Layer::FrameRateCompatibility::Default)));
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, history().summarize(time)[0].vote);
+ EXPECT_TRUE(Fps(73.4f).equalsWithMargin(history().summarize(time)[0].desiredRefreshRate));
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive, but the vote stays
+ setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, history().summarize(time)[0].vote);
+ EXPECT_TRUE(Fps(73.4f).equalsWithMargin(history().summarize(time)[0].desiredRefreshRate));
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTest, oneLayerExplicitExactVote) {
+ auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree())
+ .WillRepeatedly(Return(
+ Layer::FrameRate(Fps(73.4f), Layer::FrameRateCompatibility::ExactOrMultiple)));
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+ history().summarize(time)[0].vote);
+ EXPECT_TRUE(Fps(73.4f).equalsWithMargin(history().summarize(time)[0].desiredRefreshRate));
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive, but the vote stays
+ setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+ history().summarize(time)[0].vote);
+ EXPECT_TRUE(Fps(73.4f).equalsWithMargin(history().summarize(time)[0].desiredRefreshRate));
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
}
TEST_F(LayerHistoryTest, multipleLayers) {
@@ -137,30 +363,31 @@ TEST_F(LayerHistoryTest, multipleLayers) {
auto layer3 = createLayer();
EXPECT_CALL(*layer1, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer1, getFrameSelectionPriority()).WillRepeatedly(Return(1));
EXPECT_CALL(*layer1, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
EXPECT_CALL(*layer2, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer2, getFrameSelectionPriority()).WillRepeatedly(Return(1));
EXPECT_CALL(*layer2, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
EXPECT_CALL(*layer3, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer3, getFrameSelectionPriority()).WillRepeatedly(Return(1));
EXPECT_CALL(*layer3, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
- nsecs_t time = mTime;
+
+ nsecs_t time = systemTime();
EXPECT_EQ(3, layerCount());
EXPECT_EQ(0, activeLayerCount());
EXPECT_EQ(0, frequentLayerCount(time));
+ LayerHistory::Summary summary;
+
// layer1 is active but infrequent.
for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+ summary = history().summarize(time);
}
- ASSERT_EQ(1, history().summarize(time).size());
- EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ ASSERT_EQ(1, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(0, frequentLayerCount(time));
@@ -168,26 +395,31 @@ TEST_F(LayerHistoryTest, multipleLayers) {
for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
time += HI_FPS_PERIOD;
+ summary = history().summarize(time);
}
// layer1 is still active but infrequent.
history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
- ASSERT_EQ(2, history().summarize(time).size());
- EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
- EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[1].desiredRefreshRate);
+ ASSERT_EQ(2, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
+ ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
+ EXPECT_TRUE(HI_FPS.equalsWithMargin(history().summarize(time)[1].desiredRefreshRate));
+
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
// layer1 is no longer active.
// layer2 is frequent and has low refresh rate.
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ for (int i = 0; i < 2 * PRESENT_TIME_HISTORY_SIZE; i++) {
history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
time += LO_FPS_PERIOD;
+ summary = history().summarize(time);
}
- ASSERT_EQ(1, history().summarize(time).size());
- EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ ASSERT_EQ(1, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
@@ -201,26 +433,36 @@ TEST_F(LayerHistoryTest, multipleLayers) {
history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
time += HI_FPS_PERIOD;
+ summary = history().summarize(time);
}
- ASSERT_EQ(1, history().summarize(time).size());
- EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ ASSERT_EQ(2, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, summary[1].vote);
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(2, frequentLayerCount(time));
// layer3 becomes recently active.
history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
- ASSERT_EQ(2, history().summarize(time).size());
- EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
- EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[1].desiredRefreshRate);
+ summary = history().summarize(time);
+ ASSERT_EQ(2, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
+ EXPECT_TRUE(HI_FPS.equalsWithMargin(summary[1].desiredRefreshRate));
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(2, frequentLayerCount(time));
// layer1 expires.
layer1.clear();
- ASSERT_EQ(2, history().summarize(time).size());
- EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
- EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[1].desiredRefreshRate);
+ summary = history().summarize(time);
+ ASSERT_EQ(2, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
+ EXPECT_TRUE(HI_FPS.equalsWithMargin(summary[1].desiredRefreshRate));
EXPECT_EQ(2, layerCount());
EXPECT_EQ(2, activeLayerCount());
EXPECT_EQ(2, frequentLayerCount(time));
@@ -230,42 +472,294 @@ TEST_F(LayerHistoryTest, multipleLayers) {
for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
time += LO_FPS_PERIOD;
+ summary = history().summarize(time);
}
- ASSERT_EQ(1, history().summarize(time).size());
- EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ ASSERT_EQ(1, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_TRUE(LO_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
// layer2 expires.
layer2.clear();
- ASSERT_TRUE(history().summarize(time).empty());
+ summary = history().summarize(time);
+ EXPECT_TRUE(summary.empty());
EXPECT_EQ(1, layerCount());
EXPECT_EQ(0, activeLayerCount());
EXPECT_EQ(0, frequentLayerCount(time));
// layer3 becomes active and has high refresh rate.
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE + FREQUENT_LAYER_WINDOW_SIZE + 1; i++) {
history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
time += HI_FPS_PERIOD;
+ summary = history().summarize(time);
}
- ASSERT_EQ(1, history().summarize(time).size());
- EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[0].desiredRefreshRate);
+ ASSERT_EQ(1, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_TRUE(HI_FPS.equalsWithMargin(summary[0].desiredRefreshRate));
EXPECT_EQ(1, layerCount());
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
// layer3 expires.
layer3.clear();
- ASSERT_TRUE(history().summarize(time).empty());
+ summary = history().summarize(time);
+ EXPECT_TRUE(summary.empty());
EXPECT_EQ(0, layerCount());
EXPECT_EQ(0, activeLayerCount());
EXPECT_EQ(0, frequentLayerCount(time));
}
+TEST_F(LayerHistoryTest, inactiveLayers) {
+ auto layer = createLayer();
+
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+
+ // the very first updates makes the layer frequent
+ for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+
+ EXPECT_EQ(1, layerCount());
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+ }
+
+ // the next update with the MAX_FREQUENT_LAYER_PERIOD_NS will get us to infrequent
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+
+ EXPECT_EQ(1, layerCount());
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+
+ // advance the time for the previous frame to be inactive
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+
+ // Now event if we post a quick few frame we should stay infrequent
+ for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+
+ EXPECT_EQ(1, layerCount());
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ }
+
+ // More quick frames will get us to frequent again
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+
+ EXPECT_EQ(1, layerCount());
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTest, invisibleExplicitLayer) {
+ auto explicitVisiblelayer = createLayer();
+ auto explicitInvisiblelayer = createLayer();
+
+ EXPECT_CALL(*explicitVisiblelayer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*explicitVisiblelayer, getFrameRateForLayerTree())
+ .WillRepeatedly(Return(
+ Layer::FrameRate(Fps(60.0f), Layer::FrameRateCompatibility::ExactOrMultiple)));
+
+ EXPECT_CALL(*explicitInvisiblelayer, isVisible()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*explicitInvisiblelayer, getFrameRateForLayerTree())
+ .WillRepeatedly(Return(
+ Layer::FrameRate(Fps(90.0f), Layer::FrameRateCompatibility::ExactOrMultiple)));
+
+ nsecs_t time = systemTime();
+
+ // Post a buffer to the layers to make them active
+ history().record(explicitVisiblelayer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ history().record(explicitInvisiblelayer.get(), time, time,
+ LayerHistory::LayerUpdateType::Buffer);
+
+ EXPECT_EQ(2, layerCount());
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+ history().summarize(time)[0].vote);
+ EXPECT_TRUE(Fps(60.0f).equalsWithMargin(history().summarize(time)[0].desiredRefreshRate));
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(2, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTest, infrequentAnimatingLayer) {
+ auto layer = createLayer();
+
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(0, animatingLayerCount(time));
+
+ // layer is active but infrequent.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(0, animatingLayerCount(time));
+
+ // another update with the same cadence keep in infrequent
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(0, animatingLayerCount(time));
+
+ // an update as animation will immediately vote for Max
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::AnimationTX);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(1, animatingLayerCount(time));
+}
+
+TEST_F(LayerHistoryTest, heuristicLayer60Hz) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+ for (float fps = 54.0f; fps < 65.0f; fps += 0.1f) {
+ recordFramesAndExpect(layer, time, Fps(fps), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
+ }
+}
+
+TEST_F(LayerHistoryTest, heuristicLayer60_30Hz) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+ recordFramesAndExpect(layer, time, Fps(60.0f), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
+
+ recordFramesAndExpect(layer, time, Fps(60.0f), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, Fps(30.0f), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, Fps(30.0f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, Fps(60.0f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, Fps(60.0f), Fps(60.0f), PRESENT_TIME_HISTORY_SIZE);
+}
+
+TEST_F(LayerHistoryTest, heuristicLayerNotOscillating) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+
+ recordFramesAndExpect(layer, time, Fps(27.10f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, Fps(26.90f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, Fps(26.00f), Fps(24.0f), PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, Fps(26.90f), Fps(24.0f), PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, Fps(27.10f), Fps(30.0f), PRESENT_TIME_HISTORY_SIZE);
+}
+
+class LayerHistoryTestParameterized : public LayerHistoryTest,
+ public testing::WithParamInterface<std::chrono::nanoseconds> {
+};
+
+TEST_P(LayerHistoryTestParameterized, HeuristicLayerWithInfrequentLayer) {
+ std::chrono::nanoseconds infrequentUpdateDelta = GetParam();
+ auto heuristicLayer = createLayer("HeuristicLayer");
+
+ EXPECT_CALL(*heuristicLayer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*heuristicLayer, getFrameRateForLayerTree())
+ .WillRepeatedly(Return(Layer::FrameRate()));
+
+ auto infrequentLayer = createLayer("InfrequentLayer");
+ EXPECT_CALL(*infrequentLayer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*infrequentLayer, getFrameRateForLayerTree())
+ .WillRepeatedly(Return(Layer::FrameRate()));
+
+ const nsecs_t startTime = systemTime();
+
+ const std::chrono::nanoseconds heuristicUpdateDelta = 41'666'667ns;
+ history().record(heuristicLayer.get(), startTime, startTime,
+ LayerHistory::LayerUpdateType::Buffer);
+ history().record(infrequentLayer.get(), startTime, startTime,
+ LayerHistory::LayerUpdateType::Buffer);
+
+ nsecs_t time = startTime;
+ nsecs_t lastInfrequentUpdate = startTime;
+ const int totalInfrequentLayerUpdates = FREQUENT_LAYER_WINDOW_SIZE * 5;
+ int infrequentLayerUpdates = 0;
+ while (infrequentLayerUpdates <= totalInfrequentLayerUpdates) {
+ time += heuristicUpdateDelta.count();
+ history().record(heuristicLayer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+
+ if (time - lastInfrequentUpdate >= infrequentUpdateDelta.count()) {
+ ALOGI("submitting infrequent frame [%d/%d]", infrequentLayerUpdates,
+ totalInfrequentLayerUpdates);
+ lastInfrequentUpdate = time;
+ history().record(infrequentLayer.get(), time, time,
+ LayerHistory::LayerUpdateType::Buffer);
+ infrequentLayerUpdates++;
+ }
+
+ if (time - startTime > PRESENT_TIME_HISTORY_DURATION.count()) {
+ ASSERT_NE(0, history().summarize(time).size());
+ ASSERT_GE(2, history().summarize(time).size());
+
+ bool max = false;
+ bool min = false;
+ Fps heuristic{0.0};
+ for (const auto& layer : history().summarize(time)) {
+ if (layer.vote == LayerHistory::LayerVoteType::Heuristic) {
+ heuristic = layer.desiredRefreshRate;
+ } else if (layer.vote == LayerHistory::LayerVoteType::Max) {
+ max = true;
+ } else if (layer.vote == LayerHistory::LayerVoteType::Min) {
+ min = true;
+ }
+ }
+
+ if (infrequentLayerUpdates > FREQUENT_LAYER_WINDOW_SIZE) {
+ EXPECT_TRUE(Fps(24.0f).equalsWithMargin(heuristic));
+ EXPECT_FALSE(max);
+ if (history().summarize(time).size() == 2) {
+ EXPECT_TRUE(min);
+ }
+ }
+ }
+ }
+}
+
+INSTANTIATE_TEST_CASE_P(LeapYearTests, LayerHistoryTestParameterized,
+ ::testing::Values(1s, 2s, 3s, 4s, 5s));
+
} // namespace
-} // namespace android::scheduler
+} // namespace scheduler
+} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
+#pragma clang diagnostic pop // ignored "-Wextra" \ No newline at end of file