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-rw-r--r--services/surfaceflinger/tests/unittests/TimeStatsTest.cpp1005
1 files changed, 355 insertions, 650 deletions
diff --git a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
index 317cdf1592..63a34af8a2 100644
--- a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
@@ -17,16 +17,15 @@
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
-#pragma clang diagnostic ignored "-Wextra"
#undef LOG_TAG
#define LOG_TAG "LibSurfaceFlingerUnittests"
#include <TimeStats/TimeStats.h>
+#include <android/util/ProtoOutputStream.h>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <log/log.h>
-#include <timestatsatomsproto/TimeStatsAtomsProtoHeader.h>
#include <utils/String16.h>
#include <utils/Vector.h>
@@ -48,33 +47,20 @@ using testing::AnyNumber;
using testing::Contains;
using testing::HasSubstr;
using testing::InSequence;
-using testing::Not;
using testing::SizeIs;
using testing::StrEq;
using testing::UnorderedElementsAre;
using PowerMode = hardware::graphics::composer::V2_4::IComposerClient::PowerMode;
-using SurfaceflingerStatsLayerInfo = android::surfaceflinger::SurfaceflingerStatsLayerInfo;
-using SurfaceflingerStatsLayerInfoWrapper =
- android::surfaceflinger::SurfaceflingerStatsLayerInfoWrapper;
// clang-format off
-#define FMT_PROTO true
-#define FMT_STRING false
-#define LAYER_ID_0 0
-#define LAYER_ID_1 1
-#define UID_0 123
-#define REFRESH_RATE_0 61
-#define RENDER_RATE_0 31
-#define REFRESH_RATE_BUCKET_0 60
-#define RENDER_RATE_BUCKET_0 30
-#define LAYER_ID_INVALID -1
-#define NUM_LAYERS 1
-#define NUM_LAYERS_INVALID "INVALID"
-
-const constexpr Fps kRefreshRate0 = Fps(static_cast<float>(REFRESH_RATE_0));
-const constexpr Fps kRenderRate0 = Fps(static_cast<float>(RENDER_RATE_0));
-static constexpr int32_t kGameMode = TimeStatsHelper::GameModeUnsupported;
+#define FMT_PROTO true
+#define FMT_STRING false
+#define LAYER_ID_0 0
+#define LAYER_ID_1 1
+#define LAYER_ID_INVALID -1
+#define NUM_LAYERS 1
+#define NUM_LAYERS_INVALID "INVALID"
enum InputCommand : int32_t {
ENABLE = 0,
@@ -146,23 +132,57 @@ public:
std::string inputCommand(InputCommand cmd, bool useProto);
- void setTimeStamp(TimeStamp type, int32_t id, uint64_t frameNumber, nsecs_t ts,
- TimeStats::SetFrameRateVote frameRateVote, int32_t gameMode);
+ void setTimeStamp(TimeStamp type, int32_t id, uint64_t frameNumber, nsecs_t ts);
int32_t genRandomInt32(int32_t begin, int32_t end);
template <size_t N>
void insertTimeRecord(const TimeStamp (&sequence)[N], int32_t id, uint64_t frameNumber,
- nsecs_t ts, TimeStats::SetFrameRateVote frameRateVote = {},
- int32_t gameMode = kGameMode) {
+ nsecs_t ts) {
for (size_t i = 0; i < N; i++, ts += 1000000) {
- setTimeStamp(sequence[i], id, frameNumber, ts, frameRateVote, gameMode);
+ setTimeStamp(sequence[i], id, frameNumber, ts);
}
}
std::mt19937 mRandomEngine = std::mt19937(std::random_device()());
+
+ class FakeStatsEventDelegate : public impl::TimeStats::StatsEventDelegate {
+ public:
+ FakeStatsEventDelegate() = default;
+ ~FakeStatsEventDelegate() override = default;
+
+ struct AStatsEvent* addStatsEventToPullData(AStatsEventList*) override {
+ return mEvent;
+ }
+ void setStatsPullAtomCallback(int32_t atom_tag, AStatsManager_PullAtomMetadata*,
+ AStatsManager_PullAtomCallback callback,
+ void* cookie) override {
+ mAtomTags.push_back(atom_tag);
+ mCallback = callback;
+ mCookie = cookie;
+ }
+
+ AStatsManager_PullAtomCallbackReturn makePullAtomCallback(int32_t atom_tag, void* cookie) {
+ return (*mCallback)(atom_tag, nullptr, cookie);
+ }
+
+ MOCK_METHOD1(clearStatsPullAtomCallback, void(int32_t));
+ MOCK_METHOD2(statsEventSetAtomId, void(AStatsEvent*, uint32_t));
+ MOCK_METHOD2(statsEventWriteInt32, void(AStatsEvent*, int32_t));
+ MOCK_METHOD2(statsEventWriteInt64, void(AStatsEvent*, int64_t));
+ MOCK_METHOD2(statsEventWriteString8, void(AStatsEvent*, const char*));
+ MOCK_METHOD3(statsEventWriteByteArray, void(AStatsEvent*, const uint8_t*, size_t));
+ MOCK_METHOD1(statsEventBuild, void(AStatsEvent*));
+
+ AStatsEvent* mEvent = AStatsEvent_obtain();
+ std::vector<int32_t> mAtomTags;
+ AStatsManager_PullAtomCallback mCallback = nullptr;
+ void* mCookie = nullptr;
+ };
+ FakeStatsEventDelegate* mDelegate = new FakeStatsEventDelegate;
std::unique_ptr<TimeStats> mTimeStats =
- std::make_unique<impl::TimeStats>(std::nullopt, std::nullopt);
+ std::make_unique<impl::TimeStats>(std::unique_ptr<FakeStatsEventDelegate>(mDelegate),
+ std::nullopt, std::nullopt);
};
std::string TimeStatsTest::inputCommand(InputCommand cmd, bool useProto) {
@@ -201,15 +221,13 @@ std::string TimeStatsTest::inputCommand(InputCommand cmd, bool useProto) {
}
static std::string genLayerName(int32_t layerId) {
- return (layerId < 0 ? "PopupWindow:b54fcd1#0" : "com.example.fake#") + std::to_string(layerId);
+ return (layerId < 0 ? "PopupWindow:b54fcd1#0" : "com.dummy#") + std::to_string(layerId);
}
-void TimeStatsTest::setTimeStamp(TimeStamp type, int32_t id, uint64_t frameNumber, nsecs_t ts,
- TimeStats::SetFrameRateVote frameRateVote, int32_t gameMode) {
+void TimeStatsTest::setTimeStamp(TimeStamp type, int32_t id, uint64_t frameNumber, nsecs_t ts) {
switch (type) {
case TimeStamp::POST:
- ASSERT_NO_FATAL_FAILURE(mTimeStats->setPostTime(id, frameNumber, genLayerName(id),
- UID_0, ts, gameMode));
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->setPostTime(id, frameNumber, genLayerName(id), ts));
break;
case TimeStamp::ACQUIRE:
ASSERT_NO_FATAL_FAILURE(mTimeStats->setAcquireTime(id, frameNumber, ts));
@@ -225,15 +243,11 @@ void TimeStatsTest::setTimeStamp(TimeStamp type, int32_t id, uint64_t frameNumbe
ASSERT_NO_FATAL_FAILURE(mTimeStats->setDesiredTime(id, frameNumber, ts));
break;
case TimeStamp::PRESENT:
- ASSERT_NO_FATAL_FAILURE(mTimeStats->setPresentTime(id, frameNumber, ts, kRefreshRate0,
- kRenderRate0, frameRateVote,
- gameMode));
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->setPresentTime(id, frameNumber, ts));
break;
case TimeStamp::PRESENT_FENCE:
- ASSERT_NO_FATAL_FAILURE(mTimeStats->setPresentFence(id, frameNumber,
- std::make_shared<FenceTime>(ts),
- kRefreshRate0, kRenderRate0,
- frameRateVote, gameMode));
+ ASSERT_NO_FATAL_FAILURE(
+ mTimeStats->setPresentFence(id, frameNumber, std::make_shared<FenceTime>(ts)));
break;
default:
ALOGD("Invalid timestamp type");
@@ -249,6 +263,21 @@ TEST_F(TimeStatsTest, disabledByDefault) {
ASSERT_FALSE(mTimeStats->isEnabled());
}
+TEST_F(TimeStatsTest, setsCallbacksAfterBoot) {
+ mTimeStats->onBootFinished();
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+}
+
+TEST_F(TimeStatsTest, clearsCallbacksOnDestruction) {
+ EXPECT_CALL(*mDelegate,
+ clearStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO));
+ EXPECT_CALL(*mDelegate,
+ clearStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ mTimeStats.reset();
+}
+
TEST_F(TimeStatsTest, canEnableAndDisableTimeStats) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
ASSERT_TRUE(mTimeStats->isEnabled());
@@ -320,147 +349,6 @@ TEST_F(TimeStatsTest, canIncreaseBadDesiredPresent) {
EXPECT_THAT(result, HasSubstr(expectedResult));
}
-TEST_F(TimeStatsTest, canIncreaseJankyFramesForLayer) {
- // this stat is not in the proto so verify by checking the string dump
- EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
-
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::SurfaceFlingerCpuDeadlineMissed, 1, 2,
- 3});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::SurfaceFlingerGpuDeadlineMissed, 1, 2,
- 3});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::DisplayHAL, 1, 2, 3});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::AppDeadlineMissed, 1, 2, 3});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::SurfaceFlingerScheduling, 1, 2, 3});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::PredictionError, 1, 2, 3});
- mTimeStats->incrementJankyFrames(
- {kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), kGameMode,
- JankType::AppDeadlineMissed | JankType::BufferStuffing, 1, 2, 3});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::None, 1, 2, 3});
-
- const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
- std::string expectedResult =
- "displayRefreshRate = " + std::to_string(REFRESH_RATE_BUCKET_0) + " fps";
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "renderRate = " + std::to_string(RENDER_RATE_BUCKET_0) + " fps";
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "totalTimelineFrames = " + std::to_string(8);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "jankyFrames = " + std::to_string(7);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfLongCpuJankyFrames = " + std::to_string(1);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfLongGpuJankyFrames = " + std::to_string(1);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfUnattributedJankyFrames = " + std::to_string(1);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "appUnattributedJankyFrames = " + std::to_string(2);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfSchedulingJankyFrames = " + std::to_string(1);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfPredictionErrorJankyFrames = " + std::to_string(1);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "appBufferStuffingJankyFrames = " + std::to_string(1);
- EXPECT_THAT(result, HasSubstr(expectedResult));
-}
-
-TEST_F(TimeStatsTest, canCaptureSetFrameRateVote) {
- // this stat is not in the proto so verify by checking the string dump
- EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
-
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
-
- const auto frameRate60 = TimeStats::SetFrameRateVote{
- .frameRate = 60.0f,
- .frameRateCompatibility = TimeStats::SetFrameRateVote::FrameRateCompatibility::Default,
- .seamlessness = TimeStats::SetFrameRateVote::Seamlessness::ShouldBeSeamless,
- };
- const auto frameRate90 = TimeStats::SetFrameRateVote{
- .frameRate = 90.0f,
- .frameRateCompatibility =
- TimeStats::SetFrameRateVote::FrameRateCompatibility::ExactOrMultiple,
- .seamlessness = TimeStats::SetFrameRateVote::Seamlessness::NotRequired,
- };
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000, frameRate60);
- std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
- std::string expectedResult = "frameRate = 60.00";
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "frameRateCompatibility = Default";
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "seamlessness = ShouldBeSeamless";
- EXPECT_THAT(result, HasSubstr(expectedResult));
-
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 3000000, frameRate90);
- result = inputCommand(InputCommand::DUMP_ALL, FMT_STRING);
- expectedResult = "frameRate = 90.00";
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "frameRateCompatibility = ExactOrMultiple";
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "seamlessness = NotRequired";
- EXPECT_THAT(result, HasSubstr(expectedResult));
-
- insertTimeRecord(NORMAL_SEQUENCE_2, LAYER_ID_0, 4, 4000000, frameRate60);
- result = inputCommand(InputCommand::DUMP_ALL, FMT_STRING);
- expectedResult = "frameRate = 60.00";
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "frameRateCompatibility = Default";
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "seamlessness = ShouldBeSeamless";
- EXPECT_THAT(result, HasSubstr(expectedResult));
-}
-
-TEST_F(TimeStatsTest, canCaptureSetFrameRateVoteAfterZeroForLayer) {
- // this stat is not in the proto so verify by checking the string dump
- EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
-
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
-
- const auto frameRate90 = TimeStats::SetFrameRateVote{
- .frameRate = 90.0f,
- .frameRateCompatibility =
- TimeStats::SetFrameRateVote::FrameRateCompatibility::ExactOrMultiple,
- .seamlessness = TimeStats::SetFrameRateVote::Seamlessness::NotRequired,
- };
- const auto frameRateDefault = TimeStats::SetFrameRateVote{
- .frameRate = 0.0f,
- .frameRateCompatibility = TimeStats::SetFrameRateVote::FrameRateCompatibility::Default,
- .seamlessness = TimeStats::SetFrameRateVote::Seamlessness::ShouldBeSeamless,
- };
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000, frameRate90);
- std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
- std::string expectedResult = "frameRate = 90.00";
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "frameRateCompatibility = ExactOrMultiple";
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "seamlessness = NotRequired";
- EXPECT_THAT(result, HasSubstr(expectedResult));
-
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 3000000, frameRateDefault);
- result = inputCommand(InputCommand::DUMP_ALL, FMT_STRING);
- expectedResult = "frameRate = 90.00";
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "frameRateCompatibility = ExactOrMultiple";
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "seamlessness = NotRequired";
- EXPECT_THAT(result, HasSubstr(expectedResult));
-
- insertTimeRecord(NORMAL_SEQUENCE_2, LAYER_ID_0, 4, 4000000, frameRateDefault);
- result = inputCommand(InputCommand::DUMP_ALL, FMT_STRING);
- expectedResult = "frameRate = 90.00";
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "frameRateCompatibility = ExactOrMultiple";
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "seamlessness = NotRequired";
- EXPECT_THAT(result, HasSubstr(expectedResult));
-}
-
TEST_F(TimeStatsTest, canIncreaseClientCompositionReusedFrames) {
// this stat is not in the proto so verify by checking the string dump
constexpr size_t CLIENT_COMPOSITION_REUSED_FRAMES = 2;
@@ -509,10 +397,14 @@ TEST_F(TimeStatsTest, canIncreaseCompositionStrategyChanges) {
TEST_F(TimeStatsTest, canAverageFrameDuration) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
mTimeStats->setPowerMode(PowerMode::ON);
- mTimeStats->recordFrameDuration(std::chrono::nanoseconds(1ms).count(),
- std::chrono::nanoseconds(6ms).count());
- mTimeStats->recordFrameDuration(std::chrono::nanoseconds(1ms).count(),
- std::chrono::nanoseconds(16ms).count());
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(16ms)
+ .count());
const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
EXPECT_THAT(result, HasSubstr("averageFrameDuration = 10.000 ms"));
@@ -520,19 +412,22 @@ TEST_F(TimeStatsTest, canAverageFrameDuration) {
TEST_F(TimeStatsTest, canAverageRenderEngineTimings) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
- mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(1ms).count(),
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms)
+ .count(),
std::make_shared<FenceTime>(
std::chrono::duration_cast<
std::chrono::nanoseconds>(3ms)
.count()));
- mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(4ms).count(),
- std::chrono::nanoseconds(8ms).count());
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(4ms)
+ .count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(8ms)
+ .count());
- // Push a fake present fence to trigger flushing the RenderEngine timings.
+ // Push a dummy present fence to trigger flushing the RenderEngine timings.
mTimeStats->setPowerMode(PowerMode::ON);
- mTimeStats->setPresentFenceGlobal(
- std::make_shared<FenceTime>(std::chrono::nanoseconds(1ms).count()));
+ mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(
+ std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count()));
const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
EXPECT_THAT(result, HasSubstr("averageRenderEngineTiming = 3.000 ms"));
@@ -571,11 +466,15 @@ TEST_F(TimeStatsTest, canInsertGlobalFrameDuration) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
mTimeStats->setPowerMode(PowerMode::OFF);
- mTimeStats->recordFrameDuration(std::chrono::nanoseconds(1ms).count(),
- std::chrono::nanoseconds(5ms).count());
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(5ms)
+ .count());
mTimeStats->setPowerMode(PowerMode::ON);
- mTimeStats->recordFrameDuration(std::chrono::nanoseconds(3ms).count(),
- std::chrono::nanoseconds(6ms).count());
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(3ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
SFTimeStatsGlobalProto globalProto;
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
@@ -589,24 +488,27 @@ TEST_F(TimeStatsTest, canInsertGlobalFrameDuration) {
TEST_F(TimeStatsTest, canInsertGlobalRenderEngineTiming) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
- mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(1ms).count(),
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms)
+ .count(),
std::make_shared<FenceTime>(
std::chrono::duration_cast<
std::chrono::nanoseconds>(3ms)
.count()));
- mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(4ms).count(),
- std::chrono::nanoseconds(6ms).count());
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(4ms)
+ .count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
// First verify that flushing RenderEngine durations did not occur yet.
SFTimeStatsGlobalProto preFlushProto;
ASSERT_TRUE(preFlushProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
ASSERT_EQ(0, preFlushProto.render_engine_timing_size());
- // Push a fake present fence to trigger flushing the RenderEngine timings.
+ // Push a dummy present fence to trigger flushing the RenderEngine timings.
mTimeStats->setPowerMode(PowerMode::ON);
- mTimeStats->setPresentFenceGlobal(
- std::make_shared<FenceTime>(std::chrono::nanoseconds(1ms).count()));
+ mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(
+ std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count()));
// Now we can verify that RenderEngine durations were flushed now.
SFTimeStatsGlobalProto postFlushProto;
@@ -841,10 +743,14 @@ TEST_F(TimeStatsTest, canClearTimeStats) {
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementClientCompositionFrames());
ASSERT_NO_FATAL_FAILURE(mTimeStats->setPowerMode(PowerMode::ON));
- mTimeStats->recordFrameDuration(std::chrono::nanoseconds(3ms).count(),
- std::chrono::nanoseconds(6ms).count());
- mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(4ms).count(),
- std::chrono::nanoseconds(6ms).count());
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(3ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(4ms)
+ .count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
ASSERT_NO_FATAL_FAILURE(
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(1000000)));
ASSERT_NO_FATAL_FAILURE(
@@ -873,33 +779,16 @@ TEST_F(TimeStatsTest, canClearDumpOnlyTimeStats) {
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementRefreshRateSwitches());
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementCompositionStrategyChanges());
mTimeStats->setPowerMode(PowerMode::ON);
- mTimeStats->recordFrameDuration(std::chrono::nanoseconds(1ms).count(),
- std::chrono::nanoseconds(5ms).count());
- mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(4ms).count(),
- std::chrono::nanoseconds(6ms).count());
- mTimeStats->setPresentFenceGlobal(
- std::make_shared<FenceTime>(std::chrono::nanoseconds(1ms).count()));
-
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::SurfaceFlingerCpuDeadlineMissed, 1, 2,
- 3});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::SurfaceFlingerGpuDeadlineMissed, 1, 2,
- 3});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::DisplayHAL, 1, 2, 3});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::AppDeadlineMissed, 1, 2, 3});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::SurfaceFlingerScheduling, 1, 2, 3});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::PredictionError, 1, 2, 3});
- mTimeStats->incrementJankyFrames(
- {kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), kGameMode,
- JankType::AppDeadlineMissed | JankType::BufferStuffing, 1, 2, 3});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::None, 1, 2, 3});
-
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(5ms)
+ .count());
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(4ms)
+ .count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
+ mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(
+ std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count()));
EXPECT_TRUE(inputCommand(InputCommand::CLEAR, FMT_STRING).empty());
const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
@@ -908,24 +797,6 @@ TEST_F(TimeStatsTest, canClearDumpOnlyTimeStats) {
EXPECT_THAT(result, HasSubstr("compositionStrategyChanges = 0"));
EXPECT_THAT(result, HasSubstr("averageFrameDuration = 0.000 ms"));
EXPECT_THAT(result, HasSubstr("averageRenderEngineTiming = 0.000 ms"));
- std::string expectedResult = "totalTimelineFrames = ";
- EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
- expectedResult = "jankyFrames = ";
- EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
- expectedResult = "sfLongCpuJankyFrames = ";
- EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
- expectedResult = "sfLongGpuJankyFrames = ";
- EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
- expectedResult = "sfUnattributedJankyFrames = ";
- EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
- expectedResult = "appUnattributedJankyFrames = ";
- EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
- expectedResult = "sfSchedulingJankyFrames = ";
- EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
- expectedResult = "sfPredictionErrorJankyFrames = ";
- EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
- expectedResult = "appBufferStuffingJankyFrames = ";
- EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
}
TEST_F(TimeStatsTest, canDumpWithMaxLayers) {
@@ -972,49 +843,46 @@ TEST_F(TimeStatsTest, noInfInAverageFPS) {
}
namespace {
-FrameTimingHistogram buildExpectedHistogram(const std::vector<int32_t>& times,
- const std::vector<int32_t>& frameCounts) {
- FrameTimingHistogram histogram;
+std::string buildExpectedHistogramBytestring(const std::vector<int32_t>& times,
+ const std::vector<int32_t>& frameCounts) {
+ util::ProtoOutputStream proto;
for (int i = 0; i < times.size(); i++) {
ALOGE("Writing time: %d", times[i]);
- histogram.add_time_millis_buckets(times[i]);
+ proto.write(util::FIELD_TYPE_INT32 | util::FIELD_COUNT_REPEATED | 1 /* field id */,
+ (int32_t)times[i]);
ALOGE("Writing count: %d", frameCounts[i]);
- histogram.add_frame_counts((int64_t)frameCounts[i]);
+ proto.write(util::FIELD_TYPE_INT64 | util::FIELD_COUNT_REPEATED | 2 /* field id */,
+ (int64_t)frameCounts[i]);
}
- return histogram;
+ std::string byteString;
+ proto.serializeToString(&byteString);
+ return byteString;
+}
+
+std::string dumpByteStringHex(const std::string& str) {
+ std::stringstream ss;
+ ss << std::hex;
+ for (const char& c : str) {
+ ss << (int)c << " ";
+ }
+
+ return ss.str();
}
+
} // namespace
-MATCHER_P(HistogramEq, expected, "") {
- *result_listener << "Histograms are not equal! \n";
+MATCHER_P2(BytesEq, bytes, size, "") {
+ std::string expected;
+ expected.append((const char*)bytes, size);
+ std::string actual;
+ actual.append((const char*)arg, size);
- if (arg.time_millis_buckets_size() != expected.time_millis_buckets_size()) {
- *result_listener << "Time millis bucket are different sizes. Expected: "
- << expected.time_millis_buckets_size() << ". Actual "
- << arg.time_millis_buckets_size();
- return false;
- }
- if (arg.frame_counts_size() != expected.frame_counts_size()) {
- *result_listener << "Frame counts are different sizes. Expected: "
- << expected.frame_counts_size() << ". Actual " << arg.frame_counts_size();
- return false;
- }
+ *result_listener << "Bytes are not equal! \n";
+ *result_listener << "size: " << size << "\n";
+ *result_listener << "expected: " << dumpByteStringHex(expected).c_str() << "\n";
+ *result_listener << "actual: " << dumpByteStringHex(actual).c_str() << "\n";
- for (int i = 0; i < expected.time_millis_buckets_size(); i++) {
- if (arg.time_millis_buckets(i) != expected.time_millis_buckets(i)) {
- *result_listener << "time_millis_bucket[" << i
- << "] is different. Expected: " << expected.time_millis_buckets(i)
- << ". Actual: " << arg.time_millis_buckets(i);
- return false;
- }
- if (arg.frame_counts(i) != expected.frame_counts(i)) {
- *result_listener << "frame_counts[" << i
- << "] is different. Expected: " << expected.frame_counts(i)
- << ". Actual: " << arg.frame_counts(i);
- return false;
- }
- }
- return true;
+ return expected == actual;
}
TEST_F(TimeStatsTest, globalStatsCallback) {
@@ -1022,10 +890,8 @@ TEST_F(TimeStatsTest, globalStatsCallback) {
constexpr size_t MISSED_FRAMES = 4;
constexpr size_t CLIENT_COMPOSITION_FRAMES = 3;
constexpr size_t DISPLAY_EVENT_CONNECTIONS = 14;
- constexpr nsecs_t DISPLAY_DEADLINE_DELTA = 1'000'000;
- constexpr nsecs_t DISPLAY_PRESENT_JITTER = 2'000'000;
- constexpr nsecs_t APP_DEADLINE_DELTA = 3'000'000;
+ mTimeStats->onBootFinished();
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
for (size_t i = 0; i < TOTAL_FRAMES; i++) {
@@ -1038,8 +904,6 @@ TEST_F(TimeStatsTest, globalStatsCallback) {
mTimeStats->incrementClientCompositionFrames();
}
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
-
mTimeStats->recordDisplayEventConnectionCount(DISPLAY_EVENT_CONNECTIONS);
mTimeStats->setPowerMode(PowerMode::ON);
mTimeStats->recordFrameDuration(1000000, 3000000);
@@ -1049,68 +913,42 @@ TEST_F(TimeStatsTest, globalStatsCallback) {
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(3000000));
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(5000000));
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::SurfaceFlingerCpuDeadlineMissed,
- DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
- APP_DEADLINE_DELTA});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::SurfaceFlingerGpuDeadlineMissed,
- DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
- APP_DEADLINE_DELTA});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::DisplayHAL, DISPLAY_DEADLINE_DELTA,
- DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::AppDeadlineMissed,
- DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
- APP_DEADLINE_DELTA});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::SurfaceFlingerScheduling,
- DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
- APP_DEADLINE_DELTA});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::PredictionError, DISPLAY_DEADLINE_DELTA,
- DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
- mTimeStats->incrementJankyFrames(
- {kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), kGameMode,
- JankType::AppDeadlineMissed | JankType::BufferStuffing, DISPLAY_DEADLINE_DELTA,
- DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::BufferStuffing, DISPLAY_DEADLINE_DELTA,
- DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::None, DISPLAY_DEADLINE_DELTA,
- DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
-
- std::string pulledData;
- EXPECT_TRUE(mTimeStats->onPullAtom(10062 /*SURFACEFLINGER_STATS_GLOBAL_INFO*/, &pulledData));
-
- android::surfaceflinger::SurfaceflingerStatsGlobalInfoWrapper atomList;
- ASSERT_TRUE(atomList.ParseFromString(pulledData));
- ASSERT_EQ(atomList.atom_size(), 1);
- const android::surfaceflinger::SurfaceflingerStatsGlobalInfo& atom = atomList.atom(0);
-
- EXPECT_EQ(atom.total_frames(), TOTAL_FRAMES);
- EXPECT_EQ(atom.missed_frames(), MISSED_FRAMES);
- EXPECT_EQ(atom.client_composition_frames(), CLIENT_COMPOSITION_FRAMES);
- // Display on millis is not checked.
- EXPECT_EQ(atom.animation_millis(), 2);
- EXPECT_EQ(atom.event_connection_count(), DISPLAY_EVENT_CONNECTIONS);
- EXPECT_THAT(atom.frame_duration(), HistogramEq(buildExpectedHistogram({2}, {1})));
- EXPECT_THAT(atom.render_engine_timing(), HistogramEq(buildExpectedHistogram({1, 2}, {1, 1})));
- EXPECT_EQ(atom.total_timeline_frames(), 9);
- EXPECT_EQ(atom.total_janky_frames(), 7);
- EXPECT_EQ(atom.total_janky_frames_with_long_cpu(), 1);
- EXPECT_EQ(atom.total_janky_frames_with_long_gpu(), 1);
- EXPECT_EQ(atom.total_janky_frames_sf_unattributed(), 1);
- EXPECT_EQ(atom.total_janky_frames_app_unattributed(), 2);
- EXPECT_EQ(atom.total_janky_frames_sf_scheduling(), 1);
- EXPECT_EQ(atom.total_jank_frames_sf_prediction_error(), 1);
- EXPECT_EQ(atom.total_jank_frames_app_buffer_stuffing(), 2);
- EXPECT_EQ(atom.display_refresh_rate_bucket(), REFRESH_RATE_BUCKET_0);
- EXPECT_THAT(atom.sf_deadline_misses(), HistogramEq(buildExpectedHistogram({1}, {7})));
- EXPECT_THAT(atom.sf_prediction_errors(), HistogramEq(buildExpectedHistogram({2}, {7})));
- EXPECT_EQ(atom.render_rate_bucket(), RENDER_RATE_BUCKET_0);
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ std::string expectedFrameDuration = buildExpectedHistogramBytestring({2}, {1});
+ std::string expectedRenderEngineTiming = buildExpectedHistogramBytestring({1, 2}, {1, 1});
+
+ {
+ InSequence seq;
+ EXPECT_CALL(*mDelegate,
+ statsEventSetAtomId(mDelegate->mEvent,
+ android::util::SURFACEFLINGER_STATS_GLOBAL_INFO));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, TOTAL_FRAMES));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, MISSED_FRAMES));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, CLIENT_COMPOSITION_FRAMES));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, _));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, 2));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt32(mDelegate->mEvent, DISPLAY_EVENT_CONNECTIONS));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)expectedFrameDuration.c_str(),
+ expectedFrameDuration.size()),
+ expectedFrameDuration.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedRenderEngineTiming.c_str(),
+ expectedRenderEngineTiming.size()),
+ expectedRenderEngineTiming.size()));
+ EXPECT_CALL(*mDelegate, statsEventBuild(mDelegate->mEvent));
+ }
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ mDelegate->mCookie));
SFTimeStatsGlobalProto globalProto;
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
@@ -1119,286 +957,128 @@ TEST_F(TimeStatsTest, globalStatsCallback) {
EXPECT_EQ(0, globalProto.missed_frames());
EXPECT_EQ(0, globalProto.client_composition_frames());
EXPECT_EQ(0, globalProto.present_to_present_size());
-
- // also check dump-only stats: expect that global stats are indeed dropped but there should
- // still be stats for the layer
- const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
- std::string expectedResult = "totalTimelineFrames = " + std::to_string(0);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "totalTimelineFrames = " + std::to_string(9);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "jankyFrames = " + std::to_string(0);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "jankyFrames = " + std::to_string(7);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfLongCpuJankyFrames = " + std::to_string(0);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfLongCpuJankyFrames = " + std::to_string(1);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfLongGpuJankyFrames = " + std::to_string(0);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfLongGpuJankyFrames = " + std::to_string(1);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfUnattributedJankyFrames = " + std::to_string(0);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfUnattributedJankyFrames = " + std::to_string(1);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "appUnattributedJankyFrames = " + std::to_string(0);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "appUnattributedJankyFrames = " + std::to_string(2);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfSchedulingJankyFrames = " + std::to_string(0);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfSchedulingJankyFrames = " + std::to_string(1);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfPredictionErrorJankyFrames = " + std::to_string(0);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfPredictionErrorJankyFrames = " + std::to_string(1);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "appBufferStuffingJankyFrames = " + std::to_string(0);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "appBufferStuffingJankyFrames = " + std::to_string(2);
- EXPECT_THAT(result, HasSubstr(expectedResult));
}
TEST_F(TimeStatsTest, layerStatsCallback_pullsAllAndClears) {
constexpr size_t LATE_ACQUIRE_FRAMES = 2;
constexpr size_t BAD_DESIRED_PRESENT_FRAMES = 3;
- constexpr nsecs_t DISPLAY_DEADLINE_DELTA = 1'000'000;
- constexpr nsecs_t DISPLAY_PRESENT_JITTER = 2'000'000;
- constexpr nsecs_t APP_DEADLINE_DELTA_2MS = 2'000'000;
- constexpr nsecs_t APP_DEADLINE_DELTA_3MS = 3'000'000;
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000, {},
- TimeStatsHelper::GameModeStandard);
+ mTimeStats->onBootFinished();
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
for (size_t i = 0; i < LATE_ACQUIRE_FRAMES; i++) {
mTimeStats->incrementLatchSkipped(LAYER_ID_0, TimeStats::LatchSkipReason::LateAcquire);
}
for (size_t i = 0; i < BAD_DESIRED_PRESENT_FRAMES; i++) {
mTimeStats->incrementBadDesiredPresent(LAYER_ID_0);
}
- const auto frameRate60 = TimeStats::SetFrameRateVote{
- .frameRate = 60.0f,
- .frameRateCompatibility =
- TimeStats::SetFrameRateVote::FrameRateCompatibility::ExactOrMultiple,
- .seamlessness = TimeStats::SetFrameRateVote::Seamlessness::NotRequired,
- };
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000, frameRate60,
- TimeStatsHelper::GameModeStandard);
-
- mTimeStats->incrementJankyFrames(
- {kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- TimeStatsHelper::GameModeStandard, JankType::SurfaceFlingerCpuDeadlineMissed,
- DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA_3MS});
- mTimeStats->incrementJankyFrames(
- {kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- TimeStatsHelper::GameModeStandard, JankType::SurfaceFlingerGpuDeadlineMissed,
- DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA_3MS});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- TimeStatsHelper::GameModeStandard, JankType::DisplayHAL,
- DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
- APP_DEADLINE_DELTA_3MS});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- TimeStatsHelper::GameModeStandard,
- JankType::AppDeadlineMissed, DISPLAY_DEADLINE_DELTA,
- DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA_3MS});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- TimeStatsHelper::GameModeStandard,
- JankType::SurfaceFlingerScheduling, DISPLAY_DEADLINE_DELTA,
- DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA_2MS});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- TimeStatsHelper::GameModeStandard, JankType::PredictionError,
- DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
- APP_DEADLINE_DELTA_2MS});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- TimeStatsHelper::GameModeStandard,
- JankType::AppDeadlineMissed | JankType::BufferStuffing,
- DISPLAY_DEADLINE_DELTA, APP_DEADLINE_DELTA_2MS,
- APP_DEADLINE_DELTA_2MS});
- mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- TimeStatsHelper::GameModeStandard, JankType::None,
- DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
- APP_DEADLINE_DELTA_3MS});
-
- std::string pulledData;
- EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
-
- SurfaceflingerStatsLayerInfoWrapper atomList;
- ASSERT_TRUE(atomList.ParseFromString(pulledData));
- ASSERT_EQ(atomList.atom_size(), 1);
- const SurfaceflingerStatsLayerInfo& atom = atomList.atom(0);
-
- EXPECT_EQ(atom.layer_name(), genLayerName(LAYER_ID_0));
- EXPECT_EQ(atom.total_frames(), 1);
- EXPECT_EQ(atom.dropped_frames(), 0);
- EXPECT_THAT(atom.present_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
- EXPECT_THAT(atom.post_to_present(), HistogramEq(buildExpectedHistogram({4}, {1})));
- EXPECT_THAT(atom.acquire_to_present(), HistogramEq(buildExpectedHistogram({3}, {1})));
- EXPECT_THAT(atom.latch_to_present(), HistogramEq(buildExpectedHistogram({2}, {1})));
- EXPECT_THAT(atom.desired_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
- EXPECT_THAT(atom.post_to_acquire(), HistogramEq(buildExpectedHistogram({1}, {1})));
- EXPECT_EQ(atom.late_acquire_frames(), LATE_ACQUIRE_FRAMES);
- EXPECT_EQ(atom.bad_desired_present_frames(), BAD_DESIRED_PRESENT_FRAMES);
- EXPECT_EQ(atom.uid(), UID_0);
- EXPECT_EQ(atom.total_timeline_frames(), 8);
- EXPECT_EQ(atom.total_janky_frames(), 7);
- EXPECT_EQ(atom.total_janky_frames_with_long_cpu(), 1);
- EXPECT_EQ(atom.total_janky_frames_with_long_gpu(), 1);
- EXPECT_EQ(atom.total_janky_frames_sf_unattributed(), 1);
- EXPECT_EQ(atom.total_janky_frames_app_unattributed(), 2);
- EXPECT_EQ(atom.total_janky_frames_sf_scheduling(), 1);
- EXPECT_EQ(atom.total_jank_frames_sf_prediction_error(), 1);
- EXPECT_EQ(atom.total_jank_frames_app_buffer_stuffing(), 1);
- EXPECT_EQ(atom.display_refresh_rate_bucket(), REFRESH_RATE_BUCKET_0);
- EXPECT_EQ(atom.render_rate_bucket(), RENDER_RATE_BUCKET_0);
- EXPECT_THAT(atom.set_frame_rate_vote().frame_rate(), testing::FloatEq(frameRate60.frameRate));
- EXPECT_EQ((int)atom.set_frame_rate_vote().frame_rate_compatibility(),
- (int)frameRate60.frameRateCompatibility);
- EXPECT_EQ((int)atom.set_frame_rate_vote().seamlessness(), (int)frameRate60.seamlessness);
- EXPECT_THAT(atom.app_deadline_misses(), HistogramEq(buildExpectedHistogram({3, 2}, {4, 3})));
- EXPECT_EQ(atom.game_mode(), SurfaceflingerStatsLayerInfo::GAME_MODE_STANDARD);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
+
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ std::string expectedPresentToPresent = buildExpectedHistogramBytestring({1}, {1});
+ std::string expectedPostToPresent = buildExpectedHistogramBytestring({4}, {1});
+ std::string expectedAcquireToPresent = buildExpectedHistogramBytestring({3}, {1});
+ std::string expectedLatchToPresent = buildExpectedHistogramBytestring({2}, {1});
+ std::string expectedDesiredToPresent = buildExpectedHistogramBytestring({1}, {1});
+ std::string expectedPostToAcquire = buildExpectedHistogramBytestring({1}, {1});
+ {
+ InSequence seq;
+ EXPECT_CALL(*mDelegate,
+ statsEventSetAtomId(mDelegate->mEvent,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteString8(mDelegate->mEvent,
+ StrEq(genLayerName(LAYER_ID_0).c_str())));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, 1));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, 0));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedPresentToPresent.c_str(),
+ expectedPresentToPresent.size()),
+ expectedPresentToPresent.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)expectedPostToPresent.c_str(),
+ expectedPostToPresent.size()),
+ expectedPostToPresent.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedAcquireToPresent.c_str(),
+ expectedAcquireToPresent.size()),
+ expectedAcquireToPresent.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)expectedLatchToPresent.c_str(),
+ expectedLatchToPresent.size()),
+ expectedLatchToPresent.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedDesiredToPresent.c_str(),
+ expectedDesiredToPresent.size()),
+ expectedDesiredToPresent.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)expectedPostToAcquire.c_str(),
+ expectedPostToAcquire.size()),
+ expectedPostToAcquire.size()));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, LATE_ACQUIRE_FRAMES));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteInt64(mDelegate->mEvent, BAD_DESIRED_PRESENT_FRAMES));
+ EXPECT_CALL(*mDelegate, statsEventBuild(mDelegate->mEvent));
+ }
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
+ mDelegate->mCookie));
SFTimeStatsGlobalProto globalProto;
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
EXPECT_EQ(0, globalProto.stats_size());
-
- // also check dump-only stats: expect that layer stats are indeed dropped but there should still
- // be global stats
- const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
- std::string expectedResult = "totalTimelineFrames = " + std::to_string(8);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "jankyFrames = " + std::to_string(7);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfLongCpuJankyFrames = " + std::to_string(1);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfLongGpuJankyFrames = " + std::to_string(1);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfUnattributedJankyFrames = " + std::to_string(1);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "appUnattributedJankyFrames = " + std::to_string(2);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfSchedulingJankyFrames = " + std::to_string(1);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "sfPredictionErrorJankyFrames = " + std::to_string(1);
- EXPECT_THAT(result, HasSubstr(expectedResult));
- expectedResult = "appBufferStuffingJankyFrames = " + std::to_string(1);
- EXPECT_THAT(result, HasSubstr(expectedResult));
-
- std::string expectedMissing = "uid = " + std::to_string(UID_0);
- EXPECT_THAT(result, Not(HasSubstr(expectedMissing)));
-}
-
-TEST_F(TimeStatsTest, layerStatsCallback_multipleGameModes) {
- constexpr size_t LATE_ACQUIRE_FRAMES = 2;
- constexpr size_t BAD_DESIRED_PRESENT_FRAMES = 3;
- EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
-
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000, {},
- TimeStatsHelper::GameModeStandard);
- for (size_t i = 0; i < LATE_ACQUIRE_FRAMES; i++) {
- mTimeStats->incrementLatchSkipped(LAYER_ID_0, TimeStats::LatchSkipReason::LateAcquire);
- }
- for (size_t i = 0; i < BAD_DESIRED_PRESENT_FRAMES; i++) {
- mTimeStats->incrementBadDesiredPresent(LAYER_ID_0);
- }
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000, {},
- TimeStatsHelper::GameModeStandard);
-
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 3000000, {},
- TimeStatsHelper::GameModePerformance);
-
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 4, 4000000, {}, TimeStatsHelper::GameModeBattery);
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 5, 4000000, {}, TimeStatsHelper::GameModeBattery);
-
- std::string pulledData;
- EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
-
- SurfaceflingerStatsLayerInfoWrapper atomList;
- ASSERT_TRUE(atomList.ParseFromString(pulledData));
- // The first time record is never uploaded to stats.
- ASSERT_EQ(atomList.atom_size(), 3);
- // Layers are ordered based on the hash in LayerStatsKey. For this test, the order happens to
- // be: 0 - Battery 1 - Performance 2 - Standard
- const SurfaceflingerStatsLayerInfo& atom0 = atomList.atom(0);
-
- EXPECT_EQ(atom0.layer_name(), genLayerName(LAYER_ID_0));
- EXPECT_EQ(atom0.total_frames(), 2);
- EXPECT_EQ(atom0.dropped_frames(), 0);
- EXPECT_THAT(atom0.present_to_present(), HistogramEq(buildExpectedHistogram({0, 1}, {1, 1})));
- EXPECT_THAT(atom0.post_to_present(), HistogramEq(buildExpectedHistogram({4}, {2})));
- EXPECT_THAT(atom0.acquire_to_present(), HistogramEq(buildExpectedHistogram({3}, {2})));
- EXPECT_THAT(atom0.latch_to_present(), HistogramEq(buildExpectedHistogram({2}, {2})));
- EXPECT_THAT(atom0.desired_to_present(), HistogramEq(buildExpectedHistogram({1}, {2})));
- EXPECT_THAT(atom0.post_to_acquire(), HistogramEq(buildExpectedHistogram({1}, {2})));
- EXPECT_EQ(atom0.late_acquire_frames(), 0);
- EXPECT_EQ(atom0.bad_desired_present_frames(), 0);
- EXPECT_EQ(atom0.uid(), UID_0);
- EXPECT_EQ(atom0.display_refresh_rate_bucket(), REFRESH_RATE_BUCKET_0);
- EXPECT_EQ(atom0.render_rate_bucket(), RENDER_RATE_BUCKET_0);
- EXPECT_EQ(atom0.game_mode(), SurfaceflingerStatsLayerInfo::GAME_MODE_BATTERY);
-
- const SurfaceflingerStatsLayerInfo& atom1 = atomList.atom(1);
-
- EXPECT_EQ(atom1.layer_name(), genLayerName(LAYER_ID_0));
- EXPECT_EQ(atom1.total_frames(), 1);
- EXPECT_EQ(atom1.dropped_frames(), 0);
- EXPECT_THAT(atom1.present_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
- EXPECT_THAT(atom1.post_to_present(), HistogramEq(buildExpectedHistogram({4}, {1})));
- EXPECT_THAT(atom1.acquire_to_present(), HistogramEq(buildExpectedHistogram({3}, {1})));
- EXPECT_THAT(atom1.latch_to_present(), HistogramEq(buildExpectedHistogram({2}, {1})));
- EXPECT_THAT(atom1.desired_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
- EXPECT_THAT(atom1.post_to_acquire(), HistogramEq(buildExpectedHistogram({1}, {1})));
- EXPECT_EQ(atom1.late_acquire_frames(), 0);
- EXPECT_EQ(atom1.bad_desired_present_frames(), 0);
- EXPECT_EQ(atom1.uid(), UID_0);
- EXPECT_EQ(atom1.display_refresh_rate_bucket(), REFRESH_RATE_BUCKET_0);
- EXPECT_EQ(atom1.render_rate_bucket(), RENDER_RATE_BUCKET_0);
- EXPECT_EQ(atom1.game_mode(), SurfaceflingerStatsLayerInfo::GAME_MODE_PERFORMANCE);
-
- const SurfaceflingerStatsLayerInfo& atom2 = atomList.atom(2);
-
- EXPECT_EQ(atom2.layer_name(), genLayerName(LAYER_ID_0));
- EXPECT_EQ(atom2.total_frames(), 1);
- EXPECT_EQ(atom2.dropped_frames(), 0);
- EXPECT_THAT(atom2.present_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
- EXPECT_THAT(atom2.post_to_present(), HistogramEq(buildExpectedHistogram({4}, {1})));
- EXPECT_THAT(atom2.acquire_to_present(), HistogramEq(buildExpectedHistogram({3}, {1})));
- EXPECT_THAT(atom2.latch_to_present(), HistogramEq(buildExpectedHistogram({2}, {1})));
- EXPECT_THAT(atom2.desired_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
- EXPECT_THAT(atom2.post_to_acquire(), HistogramEq(buildExpectedHistogram({1}, {1})));
- EXPECT_EQ(atom2.late_acquire_frames(), LATE_ACQUIRE_FRAMES);
- EXPECT_EQ(atom2.bad_desired_present_frames(), BAD_DESIRED_PRESENT_FRAMES);
- EXPECT_EQ(atom2.uid(), UID_0);
- EXPECT_EQ(atom2.display_refresh_rate_bucket(), REFRESH_RATE_BUCKET_0);
- EXPECT_EQ(atom2.render_rate_bucket(), RENDER_RATE_BUCKET_0);
- EXPECT_EQ(atom2.game_mode(), SurfaceflingerStatsLayerInfo::GAME_MODE_STANDARD);
}
TEST_F(TimeStatsTest, layerStatsCallback_pullsMultipleLayers) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ mTimeStats->onBootFinished();
+
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 1, 2000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 2, 3000000);
- std::string pulledData;
- EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
-
- SurfaceflingerStatsLayerInfoWrapper atomList;
- ASSERT_TRUE(atomList.ParseFromString(pulledData));
- ASSERT_EQ(atomList.atom_size(), 2);
- std::vector<std::string> actualLayerNames = {atomList.atom(0).layer_name(),
- atomList.atom(1).layer_name()};
- EXPECT_THAT(actualLayerNames,
- UnorderedElementsAre(genLayerName(LAYER_ID_0), genLayerName(LAYER_ID_1)));
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ EXPECT_CALL(*mDelegate,
+ statsEventSetAtomId(mDelegate->mEvent,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO))
+ .Times(2);
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteString8(mDelegate->mEvent, StrEq(genLayerName(LAYER_ID_0).c_str())));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteString8(mDelegate->mEvent, StrEq(genLayerName(LAYER_ID_1).c_str())));
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
+ mDelegate->mCookie));
}
TEST_F(TimeStatsTest, layerStatsCallback_pullsMultipleBuckets) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ mTimeStats->onBootFinished();
+
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 4000000);
@@ -1408,53 +1088,102 @@ TEST_F(TimeStatsTest, layerStatsCallback_pullsMultipleBuckets) {
mTimeStats->setPowerMode(PowerMode::ON);
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(3000000));
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(5000000));
-
- std::string pulledData;
- EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
-
- SurfaceflingerStatsLayerInfoWrapper atomList;
- ASSERT_TRUE(atomList.ParseFromString(pulledData));
- ASSERT_EQ(atomList.atom_size(), 1);
- const SurfaceflingerStatsLayerInfo& atom = atomList.atom(0);
- EXPECT_THAT(atom.present_to_present(), HistogramEq(buildExpectedHistogram({1, 2}, {2, 1})));
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ std::string expectedPresentToPresent = buildExpectedHistogramBytestring({1, 2}, {2, 1});
+ {
+ InSequence seq;
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedPresentToPresent.c_str(),
+ expectedPresentToPresent.size()),
+ expectedPresentToPresent.size()));
+ EXPECT_CALL(*mDelegate, statsEventWriteByteArray(mDelegate->mEvent, _, _))
+ .Times(AnyNumber());
+ }
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
+ mDelegate->mCookie));
}
TEST_F(TimeStatsTest, layerStatsCallback_limitsHistogramBuckets) {
- mTimeStats = std::make_unique<impl::TimeStats>(std::nullopt, 1);
+ mDelegate = new FakeStatsEventDelegate;
+ mTimeStats =
+ std::make_unique<impl::TimeStats>(std::unique_ptr<FakeStatsEventDelegate>(mDelegate),
+ std::nullopt, 1);
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ mTimeStats->onBootFinished();
+
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 4000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 4, 5000000);
- std::string pulledData;
- EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
-
- SurfaceflingerStatsLayerInfoWrapper atomList;
- ASSERT_TRUE(atomList.ParseFromString(pulledData));
- ASSERT_EQ(atomList.atom_size(), 1);
- const SurfaceflingerStatsLayerInfo& atom = atomList.atom(0);
- EXPECT_THAT(atom.present_to_present(), HistogramEq(buildExpectedHistogram({1}, {2})));
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ std::string expectedPresentToPresent = buildExpectedHistogramBytestring({1}, {2});
+ {
+ InSequence seq;
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedPresentToPresent.c_str(),
+ expectedPresentToPresent.size()),
+ expectedPresentToPresent.size()));
+ EXPECT_CALL(*mDelegate, statsEventWriteByteArray(mDelegate->mEvent, _, _))
+ .Times(AnyNumber());
+ }
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
+ mDelegate->mCookie));
}
TEST_F(TimeStatsTest, layerStatsCallback_limitsLayers) {
- mTimeStats = std::make_unique<impl::TimeStats>(1, std::nullopt);
+ mDelegate = new FakeStatsEventDelegate;
+ mTimeStats =
+ std::make_unique<impl::TimeStats>(std::unique_ptr<FakeStatsEventDelegate>(mDelegate), 1,
+ std::nullopt);
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ mTimeStats->onBootFinished();
+
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 1, 2000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 2, 3000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 4, 5000000);
- std::string pulledData;
- EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
-
- SurfaceflingerStatsLayerInfoWrapper atomList;
- ASSERT_TRUE(atomList.ParseFromString(pulledData));
- ASSERT_EQ(atomList.atom_size(), 1);
- EXPECT_EQ(atomList.atom(0).layer_name(), genLayerName(LAYER_ID_1));
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ EXPECT_CALL(*mDelegate,
+ statsEventSetAtomId(mDelegate->mEvent,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO))
+ .Times(1);
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteString8(mDelegate->mEvent, StrEq(genLayerName(LAYER_ID_1).c_str())));
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
+ mDelegate->mCookie));
}
TEST_F(TimeStatsTest, canSurviveMonkey) {
@@ -1480,36 +1209,12 @@ TEST_F(TimeStatsTest, canSurviveMonkey) {
TimeStamp type = static_cast<TimeStamp>(genRandomInt32(TIME_STAMP_BEGIN, TIME_STAMP_END));
const int32_t ts = genRandomInt32(1, 1000000000);
ALOGV("type[%d], layerId[%d], frameNumber[%d], ts[%d]", type, layerId, frameNumber, ts);
- setTimeStamp(type, layerId, frameNumber, ts, {}, kGameMode);
+ setTimeStamp(type, layerId, frameNumber, ts);
}
}
-TEST_F(TimeStatsTest, refreshRateIsClampedToNearestBucket) {
- // this stat is not in the proto so verify by checking the string dump
- const auto verifyRefreshRateBucket = [&](Fps fps, int32_t bucket) {
- EXPECT_TRUE(inputCommand(InputCommand::CLEAR, FMT_STRING).empty());
- EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
-
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
- mTimeStats->incrementJankyFrames({fps, std::nullopt, UID_0, genLayerName(LAYER_ID_0),
- kGameMode, JankType::None, 0, 0, 0});
- const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
- std::string expectedResult = "displayRefreshRate = " + std::to_string(bucket) + " fps";
- EXPECT_THAT(result, HasSubstr(expectedResult)) << "failed for " << fps;
- };
-
- verifyRefreshRateBucket(Fps(91.f), 90);
- verifyRefreshRateBucket(Fps(89.f), 90);
-
- verifyRefreshRateBucket(Fps(61.f), 60);
- verifyRefreshRateBucket(Fps(59.f), 60);
-
- verifyRefreshRateBucket(Fps(31.f), 30);
- verifyRefreshRateBucket(Fps(29.f), 30);
-}
-
} // namespace
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
+#pragma clang diagnostic pop // ignored "-Wconversion"