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-rw-r--r--services/surfaceflinger/tests/unittests/TimeStatsTest.cpp1005
1 files changed, 650 insertions, 355 deletions
diff --git a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
index 63a34af8a2..317cdf1592 100644
--- a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
@@ -17,15 +17,16 @@
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
+#pragma clang diagnostic ignored "-Wextra"
#undef LOG_TAG
#define LOG_TAG "LibSurfaceFlingerUnittests"
#include <TimeStats/TimeStats.h>
-#include <android/util/ProtoOutputStream.h>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <log/log.h>
+#include <timestatsatomsproto/TimeStatsAtomsProtoHeader.h>
#include <utils/String16.h>
#include <utils/Vector.h>
@@ -47,20 +48,33 @@ using testing::AnyNumber;
using testing::Contains;
using testing::HasSubstr;
using testing::InSequence;
+using testing::Not;
using testing::SizeIs;
using testing::StrEq;
using testing::UnorderedElementsAre;
using PowerMode = hardware::graphics::composer::V2_4::IComposerClient::PowerMode;
+using SurfaceflingerStatsLayerInfo = android::surfaceflinger::SurfaceflingerStatsLayerInfo;
+using SurfaceflingerStatsLayerInfoWrapper =
+ android::surfaceflinger::SurfaceflingerStatsLayerInfoWrapper;
// clang-format off
-#define FMT_PROTO true
-#define FMT_STRING false
-#define LAYER_ID_0 0
-#define LAYER_ID_1 1
-#define LAYER_ID_INVALID -1
-#define NUM_LAYERS 1
-#define NUM_LAYERS_INVALID "INVALID"
+#define FMT_PROTO true
+#define FMT_STRING false
+#define LAYER_ID_0 0
+#define LAYER_ID_1 1
+#define UID_0 123
+#define REFRESH_RATE_0 61
+#define RENDER_RATE_0 31
+#define REFRESH_RATE_BUCKET_0 60
+#define RENDER_RATE_BUCKET_0 30
+#define LAYER_ID_INVALID -1
+#define NUM_LAYERS 1
+#define NUM_LAYERS_INVALID "INVALID"
+
+const constexpr Fps kRefreshRate0 = Fps(static_cast<float>(REFRESH_RATE_0));
+const constexpr Fps kRenderRate0 = Fps(static_cast<float>(RENDER_RATE_0));
+static constexpr int32_t kGameMode = TimeStatsHelper::GameModeUnsupported;
enum InputCommand : int32_t {
ENABLE = 0,
@@ -132,57 +146,23 @@ public:
std::string inputCommand(InputCommand cmd, bool useProto);
- void setTimeStamp(TimeStamp type, int32_t id, uint64_t frameNumber, nsecs_t ts);
+ void setTimeStamp(TimeStamp type, int32_t id, uint64_t frameNumber, nsecs_t ts,
+ TimeStats::SetFrameRateVote frameRateVote, int32_t gameMode);
int32_t genRandomInt32(int32_t begin, int32_t end);
template <size_t N>
void insertTimeRecord(const TimeStamp (&sequence)[N], int32_t id, uint64_t frameNumber,
- nsecs_t ts) {
+ nsecs_t ts, TimeStats::SetFrameRateVote frameRateVote = {},
+ int32_t gameMode = kGameMode) {
for (size_t i = 0; i < N; i++, ts += 1000000) {
- setTimeStamp(sequence[i], id, frameNumber, ts);
+ setTimeStamp(sequence[i], id, frameNumber, ts, frameRateVote, gameMode);
}
}
std::mt19937 mRandomEngine = std::mt19937(std::random_device()());
-
- class FakeStatsEventDelegate : public impl::TimeStats::StatsEventDelegate {
- public:
- FakeStatsEventDelegate() = default;
- ~FakeStatsEventDelegate() override = default;
-
- struct AStatsEvent* addStatsEventToPullData(AStatsEventList*) override {
- return mEvent;
- }
- void setStatsPullAtomCallback(int32_t atom_tag, AStatsManager_PullAtomMetadata*,
- AStatsManager_PullAtomCallback callback,
- void* cookie) override {
- mAtomTags.push_back(atom_tag);
- mCallback = callback;
- mCookie = cookie;
- }
-
- AStatsManager_PullAtomCallbackReturn makePullAtomCallback(int32_t atom_tag, void* cookie) {
- return (*mCallback)(atom_tag, nullptr, cookie);
- }
-
- MOCK_METHOD1(clearStatsPullAtomCallback, void(int32_t));
- MOCK_METHOD2(statsEventSetAtomId, void(AStatsEvent*, uint32_t));
- MOCK_METHOD2(statsEventWriteInt32, void(AStatsEvent*, int32_t));
- MOCK_METHOD2(statsEventWriteInt64, void(AStatsEvent*, int64_t));
- MOCK_METHOD2(statsEventWriteString8, void(AStatsEvent*, const char*));
- MOCK_METHOD3(statsEventWriteByteArray, void(AStatsEvent*, const uint8_t*, size_t));
- MOCK_METHOD1(statsEventBuild, void(AStatsEvent*));
-
- AStatsEvent* mEvent = AStatsEvent_obtain();
- std::vector<int32_t> mAtomTags;
- AStatsManager_PullAtomCallback mCallback = nullptr;
- void* mCookie = nullptr;
- };
- FakeStatsEventDelegate* mDelegate = new FakeStatsEventDelegate;
std::unique_ptr<TimeStats> mTimeStats =
- std::make_unique<impl::TimeStats>(std::unique_ptr<FakeStatsEventDelegate>(mDelegate),
- std::nullopt, std::nullopt);
+ std::make_unique<impl::TimeStats>(std::nullopt, std::nullopt);
};
std::string TimeStatsTest::inputCommand(InputCommand cmd, bool useProto) {
@@ -221,13 +201,15 @@ std::string TimeStatsTest::inputCommand(InputCommand cmd, bool useProto) {
}
static std::string genLayerName(int32_t layerId) {
- return (layerId < 0 ? "PopupWindow:b54fcd1#0" : "com.dummy#") + std::to_string(layerId);
+ return (layerId < 0 ? "PopupWindow:b54fcd1#0" : "com.example.fake#") + std::to_string(layerId);
}
-void TimeStatsTest::setTimeStamp(TimeStamp type, int32_t id, uint64_t frameNumber, nsecs_t ts) {
+void TimeStatsTest::setTimeStamp(TimeStamp type, int32_t id, uint64_t frameNumber, nsecs_t ts,
+ TimeStats::SetFrameRateVote frameRateVote, int32_t gameMode) {
switch (type) {
case TimeStamp::POST:
- ASSERT_NO_FATAL_FAILURE(mTimeStats->setPostTime(id, frameNumber, genLayerName(id), ts));
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->setPostTime(id, frameNumber, genLayerName(id),
+ UID_0, ts, gameMode));
break;
case TimeStamp::ACQUIRE:
ASSERT_NO_FATAL_FAILURE(mTimeStats->setAcquireTime(id, frameNumber, ts));
@@ -243,11 +225,15 @@ void TimeStatsTest::setTimeStamp(TimeStamp type, int32_t id, uint64_t frameNumbe
ASSERT_NO_FATAL_FAILURE(mTimeStats->setDesiredTime(id, frameNumber, ts));
break;
case TimeStamp::PRESENT:
- ASSERT_NO_FATAL_FAILURE(mTimeStats->setPresentTime(id, frameNumber, ts));
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->setPresentTime(id, frameNumber, ts, kRefreshRate0,
+ kRenderRate0, frameRateVote,
+ gameMode));
break;
case TimeStamp::PRESENT_FENCE:
- ASSERT_NO_FATAL_FAILURE(
- mTimeStats->setPresentFence(id, frameNumber, std::make_shared<FenceTime>(ts)));
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->setPresentFence(id, frameNumber,
+ std::make_shared<FenceTime>(ts),
+ kRefreshRate0, kRenderRate0,
+ frameRateVote, gameMode));
break;
default:
ALOGD("Invalid timestamp type");
@@ -263,21 +249,6 @@ TEST_F(TimeStatsTest, disabledByDefault) {
ASSERT_FALSE(mTimeStats->isEnabled());
}
-TEST_F(TimeStatsTest, setsCallbacksAfterBoot) {
- mTimeStats->onBootFinished();
- EXPECT_THAT(mDelegate->mAtomTags,
- UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
- android::util::SURFACEFLINGER_STATS_LAYER_INFO));
-}
-
-TEST_F(TimeStatsTest, clearsCallbacksOnDestruction) {
- EXPECT_CALL(*mDelegate,
- clearStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO));
- EXPECT_CALL(*mDelegate,
- clearStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO));
- mTimeStats.reset();
-}
-
TEST_F(TimeStatsTest, canEnableAndDisableTimeStats) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
ASSERT_TRUE(mTimeStats->isEnabled());
@@ -349,6 +320,147 @@ TEST_F(TimeStatsTest, canIncreaseBadDesiredPresent) {
EXPECT_THAT(result, HasSubstr(expectedResult));
}
+TEST_F(TimeStatsTest, canIncreaseJankyFramesForLayer) {
+ // this stat is not in the proto so verify by checking the string dump
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::SurfaceFlingerCpuDeadlineMissed, 1, 2,
+ 3});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::SurfaceFlingerGpuDeadlineMissed, 1, 2,
+ 3});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::DisplayHAL, 1, 2, 3});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::AppDeadlineMissed, 1, 2, 3});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::SurfaceFlingerScheduling, 1, 2, 3});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::PredictionError, 1, 2, 3});
+ mTimeStats->incrementJankyFrames(
+ {kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), kGameMode,
+ JankType::AppDeadlineMissed | JankType::BufferStuffing, 1, 2, 3});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::None, 1, 2, 3});
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ std::string expectedResult =
+ "displayRefreshRate = " + std::to_string(REFRESH_RATE_BUCKET_0) + " fps";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "renderRate = " + std::to_string(RENDER_RATE_BUCKET_0) + " fps";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "totalTimelineFrames = " + std::to_string(8);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "jankyFrames = " + std::to_string(7);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfLongCpuJankyFrames = " + std::to_string(1);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfLongGpuJankyFrames = " + std::to_string(1);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfUnattributedJankyFrames = " + std::to_string(1);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "appUnattributedJankyFrames = " + std::to_string(2);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfSchedulingJankyFrames = " + std::to_string(1);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfPredictionErrorJankyFrames = " + std::to_string(1);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "appBufferStuffingJankyFrames = " + std::to_string(1);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+}
+
+TEST_F(TimeStatsTest, canCaptureSetFrameRateVote) {
+ // this stat is not in the proto so verify by checking the string dump
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+
+ const auto frameRate60 = TimeStats::SetFrameRateVote{
+ .frameRate = 60.0f,
+ .frameRateCompatibility = TimeStats::SetFrameRateVote::FrameRateCompatibility::Default,
+ .seamlessness = TimeStats::SetFrameRateVote::Seamlessness::ShouldBeSeamless,
+ };
+ const auto frameRate90 = TimeStats::SetFrameRateVote{
+ .frameRate = 90.0f,
+ .frameRateCompatibility =
+ TimeStats::SetFrameRateVote::FrameRateCompatibility::ExactOrMultiple,
+ .seamlessness = TimeStats::SetFrameRateVote::Seamlessness::NotRequired,
+ };
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000, frameRate60);
+ std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ std::string expectedResult = "frameRate = 60.00";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "frameRateCompatibility = Default";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "seamlessness = ShouldBeSeamless";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 3000000, frameRate90);
+ result = inputCommand(InputCommand::DUMP_ALL, FMT_STRING);
+ expectedResult = "frameRate = 90.00";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "frameRateCompatibility = ExactOrMultiple";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "seamlessness = NotRequired";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+
+ insertTimeRecord(NORMAL_SEQUENCE_2, LAYER_ID_0, 4, 4000000, frameRate60);
+ result = inputCommand(InputCommand::DUMP_ALL, FMT_STRING);
+ expectedResult = "frameRate = 60.00";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "frameRateCompatibility = Default";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "seamlessness = ShouldBeSeamless";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+}
+
+TEST_F(TimeStatsTest, canCaptureSetFrameRateVoteAfterZeroForLayer) {
+ // this stat is not in the proto so verify by checking the string dump
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+
+ const auto frameRate90 = TimeStats::SetFrameRateVote{
+ .frameRate = 90.0f,
+ .frameRateCompatibility =
+ TimeStats::SetFrameRateVote::FrameRateCompatibility::ExactOrMultiple,
+ .seamlessness = TimeStats::SetFrameRateVote::Seamlessness::NotRequired,
+ };
+ const auto frameRateDefault = TimeStats::SetFrameRateVote{
+ .frameRate = 0.0f,
+ .frameRateCompatibility = TimeStats::SetFrameRateVote::FrameRateCompatibility::Default,
+ .seamlessness = TimeStats::SetFrameRateVote::Seamlessness::ShouldBeSeamless,
+ };
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000, frameRate90);
+ std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ std::string expectedResult = "frameRate = 90.00";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "frameRateCompatibility = ExactOrMultiple";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "seamlessness = NotRequired";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 3000000, frameRateDefault);
+ result = inputCommand(InputCommand::DUMP_ALL, FMT_STRING);
+ expectedResult = "frameRate = 90.00";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "frameRateCompatibility = ExactOrMultiple";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "seamlessness = NotRequired";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+
+ insertTimeRecord(NORMAL_SEQUENCE_2, LAYER_ID_0, 4, 4000000, frameRateDefault);
+ result = inputCommand(InputCommand::DUMP_ALL, FMT_STRING);
+ expectedResult = "frameRate = 90.00";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "frameRateCompatibility = ExactOrMultiple";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "seamlessness = NotRequired";
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+}
+
TEST_F(TimeStatsTest, canIncreaseClientCompositionReusedFrames) {
// this stat is not in the proto so verify by checking the string dump
constexpr size_t CLIENT_COMPOSITION_REUSED_FRAMES = 2;
@@ -397,14 +509,10 @@ TEST_F(TimeStatsTest, canIncreaseCompositionStrategyChanges) {
TEST_F(TimeStatsTest, canAverageFrameDuration) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
mTimeStats->setPowerMode(PowerMode::ON);
- mTimeStats
- ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count(),
- std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
- .count());
- mTimeStats
- ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count(),
- std::chrono::duration_cast<std::chrono::nanoseconds>(16ms)
- .count());
+ mTimeStats->recordFrameDuration(std::chrono::nanoseconds(1ms).count(),
+ std::chrono::nanoseconds(6ms).count());
+ mTimeStats->recordFrameDuration(std::chrono::nanoseconds(1ms).count(),
+ std::chrono::nanoseconds(16ms).count());
const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
EXPECT_THAT(result, HasSubstr("averageFrameDuration = 10.000 ms"));
@@ -412,22 +520,19 @@ TEST_F(TimeStatsTest, canAverageFrameDuration) {
TEST_F(TimeStatsTest, canAverageRenderEngineTimings) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
- mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms)
- .count(),
+ mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(1ms).count(),
std::make_shared<FenceTime>(
std::chrono::duration_cast<
std::chrono::nanoseconds>(3ms)
.count()));
- mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(4ms)
- .count(),
- std::chrono::duration_cast<std::chrono::nanoseconds>(8ms)
- .count());
+ mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(4ms).count(),
+ std::chrono::nanoseconds(8ms).count());
- // Push a dummy present fence to trigger flushing the RenderEngine timings.
+ // Push a fake present fence to trigger flushing the RenderEngine timings.
mTimeStats->setPowerMode(PowerMode::ON);
- mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(
- std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count()));
+ mTimeStats->setPresentFenceGlobal(
+ std::make_shared<FenceTime>(std::chrono::nanoseconds(1ms).count()));
const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
EXPECT_THAT(result, HasSubstr("averageRenderEngineTiming = 3.000 ms"));
@@ -466,15 +571,11 @@ TEST_F(TimeStatsTest, canInsertGlobalFrameDuration) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
mTimeStats->setPowerMode(PowerMode::OFF);
- mTimeStats
- ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count(),
- std::chrono::duration_cast<std::chrono::nanoseconds>(5ms)
- .count());
+ mTimeStats->recordFrameDuration(std::chrono::nanoseconds(1ms).count(),
+ std::chrono::nanoseconds(5ms).count());
mTimeStats->setPowerMode(PowerMode::ON);
- mTimeStats
- ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(3ms).count(),
- std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
- .count());
+ mTimeStats->recordFrameDuration(std::chrono::nanoseconds(3ms).count(),
+ std::chrono::nanoseconds(6ms).count());
SFTimeStatsGlobalProto globalProto;
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
@@ -488,27 +589,24 @@ TEST_F(TimeStatsTest, canInsertGlobalFrameDuration) {
TEST_F(TimeStatsTest, canInsertGlobalRenderEngineTiming) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
- mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms)
- .count(),
+ mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(1ms).count(),
std::make_shared<FenceTime>(
std::chrono::duration_cast<
std::chrono::nanoseconds>(3ms)
.count()));
- mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(4ms)
- .count(),
- std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
- .count());
+ mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(4ms).count(),
+ std::chrono::nanoseconds(6ms).count());
// First verify that flushing RenderEngine durations did not occur yet.
SFTimeStatsGlobalProto preFlushProto;
ASSERT_TRUE(preFlushProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
ASSERT_EQ(0, preFlushProto.render_engine_timing_size());
- // Push a dummy present fence to trigger flushing the RenderEngine timings.
+ // Push a fake present fence to trigger flushing the RenderEngine timings.
mTimeStats->setPowerMode(PowerMode::ON);
- mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(
- std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count()));
+ mTimeStats->setPresentFenceGlobal(
+ std::make_shared<FenceTime>(std::chrono::nanoseconds(1ms).count()));
// Now we can verify that RenderEngine durations were flushed now.
SFTimeStatsGlobalProto postFlushProto;
@@ -743,14 +841,10 @@ TEST_F(TimeStatsTest, canClearTimeStats) {
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementClientCompositionFrames());
ASSERT_NO_FATAL_FAILURE(mTimeStats->setPowerMode(PowerMode::ON));
- mTimeStats
- ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(3ms).count(),
- std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
- .count());
- mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(4ms)
- .count(),
- std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
- .count());
+ mTimeStats->recordFrameDuration(std::chrono::nanoseconds(3ms).count(),
+ std::chrono::nanoseconds(6ms).count());
+ mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(4ms).count(),
+ std::chrono::nanoseconds(6ms).count());
ASSERT_NO_FATAL_FAILURE(
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(1000000)));
ASSERT_NO_FATAL_FAILURE(
@@ -779,16 +873,33 @@ TEST_F(TimeStatsTest, canClearDumpOnlyTimeStats) {
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementRefreshRateSwitches());
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementCompositionStrategyChanges());
mTimeStats->setPowerMode(PowerMode::ON);
- mTimeStats
- ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count(),
- std::chrono::duration_cast<std::chrono::nanoseconds>(5ms)
- .count());
- mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(4ms)
- .count(),
- std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
- .count());
- mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(
- std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count()));
+ mTimeStats->recordFrameDuration(std::chrono::nanoseconds(1ms).count(),
+ std::chrono::nanoseconds(5ms).count());
+ mTimeStats->recordRenderEngineDuration(std::chrono::nanoseconds(4ms).count(),
+ std::chrono::nanoseconds(6ms).count());
+ mTimeStats->setPresentFenceGlobal(
+ std::make_shared<FenceTime>(std::chrono::nanoseconds(1ms).count()));
+
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::SurfaceFlingerCpuDeadlineMissed, 1, 2,
+ 3});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::SurfaceFlingerGpuDeadlineMissed, 1, 2,
+ 3});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::DisplayHAL, 1, 2, 3});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::AppDeadlineMissed, 1, 2, 3});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::SurfaceFlingerScheduling, 1, 2, 3});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::PredictionError, 1, 2, 3});
+ mTimeStats->incrementJankyFrames(
+ {kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), kGameMode,
+ JankType::AppDeadlineMissed | JankType::BufferStuffing, 1, 2, 3});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::None, 1, 2, 3});
+
EXPECT_TRUE(inputCommand(InputCommand::CLEAR, FMT_STRING).empty());
const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
@@ -797,6 +908,24 @@ TEST_F(TimeStatsTest, canClearDumpOnlyTimeStats) {
EXPECT_THAT(result, HasSubstr("compositionStrategyChanges = 0"));
EXPECT_THAT(result, HasSubstr("averageFrameDuration = 0.000 ms"));
EXPECT_THAT(result, HasSubstr("averageRenderEngineTiming = 0.000 ms"));
+ std::string expectedResult = "totalTimelineFrames = ";
+ EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
+ expectedResult = "jankyFrames = ";
+ EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
+ expectedResult = "sfLongCpuJankyFrames = ";
+ EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
+ expectedResult = "sfLongGpuJankyFrames = ";
+ EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
+ expectedResult = "sfUnattributedJankyFrames = ";
+ EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
+ expectedResult = "appUnattributedJankyFrames = ";
+ EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
+ expectedResult = "sfSchedulingJankyFrames = ";
+ EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
+ expectedResult = "sfPredictionErrorJankyFrames = ";
+ EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
+ expectedResult = "appBufferStuffingJankyFrames = ";
+ EXPECT_THAT(result, Not(HasSubstr(expectedResult)));
}
TEST_F(TimeStatsTest, canDumpWithMaxLayers) {
@@ -843,46 +972,49 @@ TEST_F(TimeStatsTest, noInfInAverageFPS) {
}
namespace {
-std::string buildExpectedHistogramBytestring(const std::vector<int32_t>& times,
- const std::vector<int32_t>& frameCounts) {
- util::ProtoOutputStream proto;
+FrameTimingHistogram buildExpectedHistogram(const std::vector<int32_t>& times,
+ const std::vector<int32_t>& frameCounts) {
+ FrameTimingHistogram histogram;
for (int i = 0; i < times.size(); i++) {
ALOGE("Writing time: %d", times[i]);
- proto.write(util::FIELD_TYPE_INT32 | util::FIELD_COUNT_REPEATED | 1 /* field id */,
- (int32_t)times[i]);
+ histogram.add_time_millis_buckets(times[i]);
ALOGE("Writing count: %d", frameCounts[i]);
- proto.write(util::FIELD_TYPE_INT64 | util::FIELD_COUNT_REPEATED | 2 /* field id */,
- (int64_t)frameCounts[i]);
+ histogram.add_frame_counts((int64_t)frameCounts[i]);
}
- std::string byteString;
- proto.serializeToString(&byteString);
- return byteString;
-}
-
-std::string dumpByteStringHex(const std::string& str) {
- std::stringstream ss;
- ss << std::hex;
- for (const char& c : str) {
- ss << (int)c << " ";
- }
-
- return ss.str();
+ return histogram;
}
-
} // namespace
-MATCHER_P2(BytesEq, bytes, size, "") {
- std::string expected;
- expected.append((const char*)bytes, size);
- std::string actual;
- actual.append((const char*)arg, size);
+MATCHER_P(HistogramEq, expected, "") {
+ *result_listener << "Histograms are not equal! \n";
- *result_listener << "Bytes are not equal! \n";
- *result_listener << "size: " << size << "\n";
- *result_listener << "expected: " << dumpByteStringHex(expected).c_str() << "\n";
- *result_listener << "actual: " << dumpByteStringHex(actual).c_str() << "\n";
+ if (arg.time_millis_buckets_size() != expected.time_millis_buckets_size()) {
+ *result_listener << "Time millis bucket are different sizes. Expected: "
+ << expected.time_millis_buckets_size() << ". Actual "
+ << arg.time_millis_buckets_size();
+ return false;
+ }
+ if (arg.frame_counts_size() != expected.frame_counts_size()) {
+ *result_listener << "Frame counts are different sizes. Expected: "
+ << expected.frame_counts_size() << ". Actual " << arg.frame_counts_size();
+ return false;
+ }
- return expected == actual;
+ for (int i = 0; i < expected.time_millis_buckets_size(); i++) {
+ if (arg.time_millis_buckets(i) != expected.time_millis_buckets(i)) {
+ *result_listener << "time_millis_bucket[" << i
+ << "] is different. Expected: " << expected.time_millis_buckets(i)
+ << ". Actual: " << arg.time_millis_buckets(i);
+ return false;
+ }
+ if (arg.frame_counts(i) != expected.frame_counts(i)) {
+ *result_listener << "frame_counts[" << i
+ << "] is different. Expected: " << expected.frame_counts(i)
+ << ". Actual: " << arg.frame_counts(i);
+ return false;
+ }
+ }
+ return true;
}
TEST_F(TimeStatsTest, globalStatsCallback) {
@@ -890,8 +1022,10 @@ TEST_F(TimeStatsTest, globalStatsCallback) {
constexpr size_t MISSED_FRAMES = 4;
constexpr size_t CLIENT_COMPOSITION_FRAMES = 3;
constexpr size_t DISPLAY_EVENT_CONNECTIONS = 14;
+ constexpr nsecs_t DISPLAY_DEADLINE_DELTA = 1'000'000;
+ constexpr nsecs_t DISPLAY_PRESENT_JITTER = 2'000'000;
+ constexpr nsecs_t APP_DEADLINE_DELTA = 3'000'000;
- mTimeStats->onBootFinished();
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
for (size_t i = 0; i < TOTAL_FRAMES; i++) {
@@ -904,6 +1038,8 @@ TEST_F(TimeStatsTest, globalStatsCallback) {
mTimeStats->incrementClientCompositionFrames();
}
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+
mTimeStats->recordDisplayEventConnectionCount(DISPLAY_EVENT_CONNECTIONS);
mTimeStats->setPowerMode(PowerMode::ON);
mTimeStats->recordFrameDuration(1000000, 3000000);
@@ -913,42 +1049,68 @@ TEST_F(TimeStatsTest, globalStatsCallback) {
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(3000000));
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(5000000));
- EXPECT_THAT(mDelegate->mAtomTags,
- UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
- android::util::SURFACEFLINGER_STATS_LAYER_INFO));
- EXPECT_NE(nullptr, mDelegate->mCallback);
- EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
-
- std::string expectedFrameDuration = buildExpectedHistogramBytestring({2}, {1});
- std::string expectedRenderEngineTiming = buildExpectedHistogramBytestring({1, 2}, {1, 1});
-
- {
- InSequence seq;
- EXPECT_CALL(*mDelegate,
- statsEventSetAtomId(mDelegate->mEvent,
- android::util::SURFACEFLINGER_STATS_GLOBAL_INFO));
- EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, TOTAL_FRAMES));
- EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, MISSED_FRAMES));
- EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, CLIENT_COMPOSITION_FRAMES));
- EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, _));
- EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, 2));
- EXPECT_CALL(*mDelegate, statsEventWriteInt32(mDelegate->mEvent, DISPLAY_EVENT_CONNECTIONS));
- EXPECT_CALL(*mDelegate,
- statsEventWriteByteArray(mDelegate->mEvent,
- BytesEq((const uint8_t*)expectedFrameDuration.c_str(),
- expectedFrameDuration.size()),
- expectedFrameDuration.size()));
- EXPECT_CALL(*mDelegate,
- statsEventWriteByteArray(mDelegate->mEvent,
- BytesEq((const uint8_t*)
- expectedRenderEngineTiming.c_str(),
- expectedRenderEngineTiming.size()),
- expectedRenderEngineTiming.size()));
- EXPECT_CALL(*mDelegate, statsEventBuild(mDelegate->mEvent));
- }
- EXPECT_EQ(AStatsManager_PULL_SUCCESS,
- mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
- mDelegate->mCookie));
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::SurfaceFlingerCpuDeadlineMissed,
+ DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
+ APP_DEADLINE_DELTA});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::SurfaceFlingerGpuDeadlineMissed,
+ DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
+ APP_DEADLINE_DELTA});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::DisplayHAL, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::AppDeadlineMissed,
+ DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
+ APP_DEADLINE_DELTA});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::SurfaceFlingerScheduling,
+ DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
+ APP_DEADLINE_DELTA});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::PredictionError, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
+ mTimeStats->incrementJankyFrames(
+ {kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0), kGameMode,
+ JankType::AppDeadlineMissed | JankType::BufferStuffing, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::BufferStuffing, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::None, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
+
+ std::string pulledData;
+ EXPECT_TRUE(mTimeStats->onPullAtom(10062 /*SURFACEFLINGER_STATS_GLOBAL_INFO*/, &pulledData));
+
+ android::surfaceflinger::SurfaceflingerStatsGlobalInfoWrapper atomList;
+ ASSERT_TRUE(atomList.ParseFromString(pulledData));
+ ASSERT_EQ(atomList.atom_size(), 1);
+ const android::surfaceflinger::SurfaceflingerStatsGlobalInfo& atom = atomList.atom(0);
+
+ EXPECT_EQ(atom.total_frames(), TOTAL_FRAMES);
+ EXPECT_EQ(atom.missed_frames(), MISSED_FRAMES);
+ EXPECT_EQ(atom.client_composition_frames(), CLIENT_COMPOSITION_FRAMES);
+ // Display on millis is not checked.
+ EXPECT_EQ(atom.animation_millis(), 2);
+ EXPECT_EQ(atom.event_connection_count(), DISPLAY_EVENT_CONNECTIONS);
+ EXPECT_THAT(atom.frame_duration(), HistogramEq(buildExpectedHistogram({2}, {1})));
+ EXPECT_THAT(atom.render_engine_timing(), HistogramEq(buildExpectedHistogram({1, 2}, {1, 1})));
+ EXPECT_EQ(atom.total_timeline_frames(), 9);
+ EXPECT_EQ(atom.total_janky_frames(), 7);
+ EXPECT_EQ(atom.total_janky_frames_with_long_cpu(), 1);
+ EXPECT_EQ(atom.total_janky_frames_with_long_gpu(), 1);
+ EXPECT_EQ(atom.total_janky_frames_sf_unattributed(), 1);
+ EXPECT_EQ(atom.total_janky_frames_app_unattributed(), 2);
+ EXPECT_EQ(atom.total_janky_frames_sf_scheduling(), 1);
+ EXPECT_EQ(atom.total_jank_frames_sf_prediction_error(), 1);
+ EXPECT_EQ(atom.total_jank_frames_app_buffer_stuffing(), 2);
+ EXPECT_EQ(atom.display_refresh_rate_bucket(), REFRESH_RATE_BUCKET_0);
+ EXPECT_THAT(atom.sf_deadline_misses(), HistogramEq(buildExpectedHistogram({1}, {7})));
+ EXPECT_THAT(atom.sf_prediction_errors(), HistogramEq(buildExpectedHistogram({2}, {7})));
+ EXPECT_EQ(atom.render_rate_bucket(), RENDER_RATE_BUCKET_0);
SFTimeStatsGlobalProto globalProto;
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
@@ -957,128 +1119,286 @@ TEST_F(TimeStatsTest, globalStatsCallback) {
EXPECT_EQ(0, globalProto.missed_frames());
EXPECT_EQ(0, globalProto.client_composition_frames());
EXPECT_EQ(0, globalProto.present_to_present_size());
+
+ // also check dump-only stats: expect that global stats are indeed dropped but there should
+ // still be stats for the layer
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ std::string expectedResult = "totalTimelineFrames = " + std::to_string(0);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "totalTimelineFrames = " + std::to_string(9);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "jankyFrames = " + std::to_string(0);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "jankyFrames = " + std::to_string(7);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfLongCpuJankyFrames = " + std::to_string(0);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfLongCpuJankyFrames = " + std::to_string(1);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfLongGpuJankyFrames = " + std::to_string(0);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfLongGpuJankyFrames = " + std::to_string(1);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfUnattributedJankyFrames = " + std::to_string(0);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfUnattributedJankyFrames = " + std::to_string(1);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "appUnattributedJankyFrames = " + std::to_string(0);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "appUnattributedJankyFrames = " + std::to_string(2);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfSchedulingJankyFrames = " + std::to_string(0);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfSchedulingJankyFrames = " + std::to_string(1);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfPredictionErrorJankyFrames = " + std::to_string(0);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfPredictionErrorJankyFrames = " + std::to_string(1);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "appBufferStuffingJankyFrames = " + std::to_string(0);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "appBufferStuffingJankyFrames = " + std::to_string(2);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
}
TEST_F(TimeStatsTest, layerStatsCallback_pullsAllAndClears) {
constexpr size_t LATE_ACQUIRE_FRAMES = 2;
constexpr size_t BAD_DESIRED_PRESENT_FRAMES = 3;
+ constexpr nsecs_t DISPLAY_DEADLINE_DELTA = 1'000'000;
+ constexpr nsecs_t DISPLAY_PRESENT_JITTER = 2'000'000;
+ constexpr nsecs_t APP_DEADLINE_DELTA_2MS = 2'000'000;
+ constexpr nsecs_t APP_DEADLINE_DELTA_3MS = 3'000'000;
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
- mTimeStats->onBootFinished();
-
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000, {},
+ TimeStatsHelper::GameModeStandard);
for (size_t i = 0; i < LATE_ACQUIRE_FRAMES; i++) {
mTimeStats->incrementLatchSkipped(LAYER_ID_0, TimeStats::LatchSkipReason::LateAcquire);
}
for (size_t i = 0; i < BAD_DESIRED_PRESENT_FRAMES; i++) {
mTimeStats->incrementBadDesiredPresent(LAYER_ID_0);
}
- insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
-
- EXPECT_THAT(mDelegate->mAtomTags,
- UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
- android::util::SURFACEFLINGER_STATS_LAYER_INFO));
- EXPECT_NE(nullptr, mDelegate->mCallback);
- EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
-
- std::string expectedPresentToPresent = buildExpectedHistogramBytestring({1}, {1});
- std::string expectedPostToPresent = buildExpectedHistogramBytestring({4}, {1});
- std::string expectedAcquireToPresent = buildExpectedHistogramBytestring({3}, {1});
- std::string expectedLatchToPresent = buildExpectedHistogramBytestring({2}, {1});
- std::string expectedDesiredToPresent = buildExpectedHistogramBytestring({1}, {1});
- std::string expectedPostToAcquire = buildExpectedHistogramBytestring({1}, {1});
- {
- InSequence seq;
- EXPECT_CALL(*mDelegate,
- statsEventSetAtomId(mDelegate->mEvent,
- android::util::SURFACEFLINGER_STATS_LAYER_INFO));
- EXPECT_CALL(*mDelegate,
- statsEventWriteString8(mDelegate->mEvent,
- StrEq(genLayerName(LAYER_ID_0).c_str())));
- EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, 1));
- EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, 0));
- EXPECT_CALL(*mDelegate,
- statsEventWriteByteArray(mDelegate->mEvent,
- BytesEq((const uint8_t*)
- expectedPresentToPresent.c_str(),
- expectedPresentToPresent.size()),
- expectedPresentToPresent.size()));
- EXPECT_CALL(*mDelegate,
- statsEventWriteByteArray(mDelegate->mEvent,
- BytesEq((const uint8_t*)expectedPostToPresent.c_str(),
- expectedPostToPresent.size()),
- expectedPostToPresent.size()));
- EXPECT_CALL(*mDelegate,
- statsEventWriteByteArray(mDelegate->mEvent,
- BytesEq((const uint8_t*)
- expectedAcquireToPresent.c_str(),
- expectedAcquireToPresent.size()),
- expectedAcquireToPresent.size()));
- EXPECT_CALL(*mDelegate,
- statsEventWriteByteArray(mDelegate->mEvent,
- BytesEq((const uint8_t*)expectedLatchToPresent.c_str(),
- expectedLatchToPresent.size()),
- expectedLatchToPresent.size()));
- EXPECT_CALL(*mDelegate,
- statsEventWriteByteArray(mDelegate->mEvent,
- BytesEq((const uint8_t*)
- expectedDesiredToPresent.c_str(),
- expectedDesiredToPresent.size()),
- expectedDesiredToPresent.size()));
- EXPECT_CALL(*mDelegate,
- statsEventWriteByteArray(mDelegate->mEvent,
- BytesEq((const uint8_t*)expectedPostToAcquire.c_str(),
- expectedPostToAcquire.size()),
- expectedPostToAcquire.size()));
- EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, LATE_ACQUIRE_FRAMES));
- EXPECT_CALL(*mDelegate,
- statsEventWriteInt64(mDelegate->mEvent, BAD_DESIRED_PRESENT_FRAMES));
- EXPECT_CALL(*mDelegate, statsEventBuild(mDelegate->mEvent));
- }
- EXPECT_EQ(AStatsManager_PULL_SUCCESS,
- mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
- mDelegate->mCookie));
+ const auto frameRate60 = TimeStats::SetFrameRateVote{
+ .frameRate = 60.0f,
+ .frameRateCompatibility =
+ TimeStats::SetFrameRateVote::FrameRateCompatibility::ExactOrMultiple,
+ .seamlessness = TimeStats::SetFrameRateVote::Seamlessness::NotRequired,
+ };
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000, frameRate60,
+ TimeStatsHelper::GameModeStandard);
+
+ mTimeStats->incrementJankyFrames(
+ {kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ TimeStatsHelper::GameModeStandard, JankType::SurfaceFlingerCpuDeadlineMissed,
+ DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA_3MS});
+ mTimeStats->incrementJankyFrames(
+ {kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ TimeStatsHelper::GameModeStandard, JankType::SurfaceFlingerGpuDeadlineMissed,
+ DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA_3MS});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ TimeStatsHelper::GameModeStandard, JankType::DisplayHAL,
+ DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
+ APP_DEADLINE_DELTA_3MS});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ TimeStatsHelper::GameModeStandard,
+ JankType::AppDeadlineMissed, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA_3MS});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ TimeStatsHelper::GameModeStandard,
+ JankType::SurfaceFlingerScheduling, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA_2MS});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ TimeStatsHelper::GameModeStandard, JankType::PredictionError,
+ DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
+ APP_DEADLINE_DELTA_2MS});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ TimeStatsHelper::GameModeStandard,
+ JankType::AppDeadlineMissed | JankType::BufferStuffing,
+ DISPLAY_DEADLINE_DELTA, APP_DEADLINE_DELTA_2MS,
+ APP_DEADLINE_DELTA_2MS});
+ mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
+ TimeStatsHelper::GameModeStandard, JankType::None,
+ DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
+ APP_DEADLINE_DELTA_3MS});
+
+ std::string pulledData;
+ EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
+
+ SurfaceflingerStatsLayerInfoWrapper atomList;
+ ASSERT_TRUE(atomList.ParseFromString(pulledData));
+ ASSERT_EQ(atomList.atom_size(), 1);
+ const SurfaceflingerStatsLayerInfo& atom = atomList.atom(0);
+
+ EXPECT_EQ(atom.layer_name(), genLayerName(LAYER_ID_0));
+ EXPECT_EQ(atom.total_frames(), 1);
+ EXPECT_EQ(atom.dropped_frames(), 0);
+ EXPECT_THAT(atom.present_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
+ EXPECT_THAT(atom.post_to_present(), HistogramEq(buildExpectedHistogram({4}, {1})));
+ EXPECT_THAT(atom.acquire_to_present(), HistogramEq(buildExpectedHistogram({3}, {1})));
+ EXPECT_THAT(atom.latch_to_present(), HistogramEq(buildExpectedHistogram({2}, {1})));
+ EXPECT_THAT(atom.desired_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
+ EXPECT_THAT(atom.post_to_acquire(), HistogramEq(buildExpectedHistogram({1}, {1})));
+ EXPECT_EQ(atom.late_acquire_frames(), LATE_ACQUIRE_FRAMES);
+ EXPECT_EQ(atom.bad_desired_present_frames(), BAD_DESIRED_PRESENT_FRAMES);
+ EXPECT_EQ(atom.uid(), UID_0);
+ EXPECT_EQ(atom.total_timeline_frames(), 8);
+ EXPECT_EQ(atom.total_janky_frames(), 7);
+ EXPECT_EQ(atom.total_janky_frames_with_long_cpu(), 1);
+ EXPECT_EQ(atom.total_janky_frames_with_long_gpu(), 1);
+ EXPECT_EQ(atom.total_janky_frames_sf_unattributed(), 1);
+ EXPECT_EQ(atom.total_janky_frames_app_unattributed(), 2);
+ EXPECT_EQ(atom.total_janky_frames_sf_scheduling(), 1);
+ EXPECT_EQ(atom.total_jank_frames_sf_prediction_error(), 1);
+ EXPECT_EQ(atom.total_jank_frames_app_buffer_stuffing(), 1);
+ EXPECT_EQ(atom.display_refresh_rate_bucket(), REFRESH_RATE_BUCKET_0);
+ EXPECT_EQ(atom.render_rate_bucket(), RENDER_RATE_BUCKET_0);
+ EXPECT_THAT(atom.set_frame_rate_vote().frame_rate(), testing::FloatEq(frameRate60.frameRate));
+ EXPECT_EQ((int)atom.set_frame_rate_vote().frame_rate_compatibility(),
+ (int)frameRate60.frameRateCompatibility);
+ EXPECT_EQ((int)atom.set_frame_rate_vote().seamlessness(), (int)frameRate60.seamlessness);
+ EXPECT_THAT(atom.app_deadline_misses(), HistogramEq(buildExpectedHistogram({3, 2}, {4, 3})));
+ EXPECT_EQ(atom.game_mode(), SurfaceflingerStatsLayerInfo::GAME_MODE_STANDARD);
SFTimeStatsGlobalProto globalProto;
ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
EXPECT_EQ(0, globalProto.stats_size());
+
+ // also check dump-only stats: expect that layer stats are indeed dropped but there should still
+ // be global stats
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ std::string expectedResult = "totalTimelineFrames = " + std::to_string(8);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "jankyFrames = " + std::to_string(7);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfLongCpuJankyFrames = " + std::to_string(1);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfLongGpuJankyFrames = " + std::to_string(1);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfUnattributedJankyFrames = " + std::to_string(1);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "appUnattributedJankyFrames = " + std::to_string(2);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfSchedulingJankyFrames = " + std::to_string(1);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "sfPredictionErrorJankyFrames = " + std::to_string(1);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+ expectedResult = "appBufferStuffingJankyFrames = " + std::to_string(1);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+
+ std::string expectedMissing = "uid = " + std::to_string(UID_0);
+ EXPECT_THAT(result, Not(HasSubstr(expectedMissing)));
}
-TEST_F(TimeStatsTest, layerStatsCallback_pullsMultipleLayers) {
+TEST_F(TimeStatsTest, layerStatsCallback_multipleGameModes) {
+ constexpr size_t LATE_ACQUIRE_FRAMES = 2;
+ constexpr size_t BAD_DESIRED_PRESENT_FRAMES = 3;
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
- mTimeStats->onBootFinished();
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000, {},
+ TimeStatsHelper::GameModeStandard);
+ for (size_t i = 0; i < LATE_ACQUIRE_FRAMES; i++) {
+ mTimeStats->incrementLatchSkipped(LAYER_ID_0, TimeStats::LatchSkipReason::LateAcquire);
+ }
+ for (size_t i = 0; i < BAD_DESIRED_PRESENT_FRAMES; i++) {
+ mTimeStats->incrementBadDesiredPresent(LAYER_ID_0);
+ }
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000, {},
+ TimeStatsHelper::GameModeStandard);
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 3000000, {},
+ TimeStatsHelper::GameModePerformance);
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 4, 4000000, {}, TimeStatsHelper::GameModeBattery);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 5, 4000000, {}, TimeStatsHelper::GameModeBattery);
+
+ std::string pulledData;
+ EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
+
+ SurfaceflingerStatsLayerInfoWrapper atomList;
+ ASSERT_TRUE(atomList.ParseFromString(pulledData));
+ // The first time record is never uploaded to stats.
+ ASSERT_EQ(atomList.atom_size(), 3);
+ // Layers are ordered based on the hash in LayerStatsKey. For this test, the order happens to
+ // be: 0 - Battery 1 - Performance 2 - Standard
+ const SurfaceflingerStatsLayerInfo& atom0 = atomList.atom(0);
+
+ EXPECT_EQ(atom0.layer_name(), genLayerName(LAYER_ID_0));
+ EXPECT_EQ(atom0.total_frames(), 2);
+ EXPECT_EQ(atom0.dropped_frames(), 0);
+ EXPECT_THAT(atom0.present_to_present(), HistogramEq(buildExpectedHistogram({0, 1}, {1, 1})));
+ EXPECT_THAT(atom0.post_to_present(), HistogramEq(buildExpectedHistogram({4}, {2})));
+ EXPECT_THAT(atom0.acquire_to_present(), HistogramEq(buildExpectedHistogram({3}, {2})));
+ EXPECT_THAT(atom0.latch_to_present(), HistogramEq(buildExpectedHistogram({2}, {2})));
+ EXPECT_THAT(atom0.desired_to_present(), HistogramEq(buildExpectedHistogram({1}, {2})));
+ EXPECT_THAT(atom0.post_to_acquire(), HistogramEq(buildExpectedHistogram({1}, {2})));
+ EXPECT_EQ(atom0.late_acquire_frames(), 0);
+ EXPECT_EQ(atom0.bad_desired_present_frames(), 0);
+ EXPECT_EQ(atom0.uid(), UID_0);
+ EXPECT_EQ(atom0.display_refresh_rate_bucket(), REFRESH_RATE_BUCKET_0);
+ EXPECT_EQ(atom0.render_rate_bucket(), RENDER_RATE_BUCKET_0);
+ EXPECT_EQ(atom0.game_mode(), SurfaceflingerStatsLayerInfo::GAME_MODE_BATTERY);
+
+ const SurfaceflingerStatsLayerInfo& atom1 = atomList.atom(1);
+
+ EXPECT_EQ(atom1.layer_name(), genLayerName(LAYER_ID_0));
+ EXPECT_EQ(atom1.total_frames(), 1);
+ EXPECT_EQ(atom1.dropped_frames(), 0);
+ EXPECT_THAT(atom1.present_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
+ EXPECT_THAT(atom1.post_to_present(), HistogramEq(buildExpectedHistogram({4}, {1})));
+ EXPECT_THAT(atom1.acquire_to_present(), HistogramEq(buildExpectedHistogram({3}, {1})));
+ EXPECT_THAT(atom1.latch_to_present(), HistogramEq(buildExpectedHistogram({2}, {1})));
+ EXPECT_THAT(atom1.desired_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
+ EXPECT_THAT(atom1.post_to_acquire(), HistogramEq(buildExpectedHistogram({1}, {1})));
+ EXPECT_EQ(atom1.late_acquire_frames(), 0);
+ EXPECT_EQ(atom1.bad_desired_present_frames(), 0);
+ EXPECT_EQ(atom1.uid(), UID_0);
+ EXPECT_EQ(atom1.display_refresh_rate_bucket(), REFRESH_RATE_BUCKET_0);
+ EXPECT_EQ(atom1.render_rate_bucket(), RENDER_RATE_BUCKET_0);
+ EXPECT_EQ(atom1.game_mode(), SurfaceflingerStatsLayerInfo::GAME_MODE_PERFORMANCE);
+
+ const SurfaceflingerStatsLayerInfo& atom2 = atomList.atom(2);
+
+ EXPECT_EQ(atom2.layer_name(), genLayerName(LAYER_ID_0));
+ EXPECT_EQ(atom2.total_frames(), 1);
+ EXPECT_EQ(atom2.dropped_frames(), 0);
+ EXPECT_THAT(atom2.present_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
+ EXPECT_THAT(atom2.post_to_present(), HistogramEq(buildExpectedHistogram({4}, {1})));
+ EXPECT_THAT(atom2.acquire_to_present(), HistogramEq(buildExpectedHistogram({3}, {1})));
+ EXPECT_THAT(atom2.latch_to_present(), HistogramEq(buildExpectedHistogram({2}, {1})));
+ EXPECT_THAT(atom2.desired_to_present(), HistogramEq(buildExpectedHistogram({1}, {1})));
+ EXPECT_THAT(atom2.post_to_acquire(), HistogramEq(buildExpectedHistogram({1}, {1})));
+ EXPECT_EQ(atom2.late_acquire_frames(), LATE_ACQUIRE_FRAMES);
+ EXPECT_EQ(atom2.bad_desired_present_frames(), BAD_DESIRED_PRESENT_FRAMES);
+ EXPECT_EQ(atom2.uid(), UID_0);
+ EXPECT_EQ(atom2.display_refresh_rate_bucket(), REFRESH_RATE_BUCKET_0);
+ EXPECT_EQ(atom2.render_rate_bucket(), RENDER_RATE_BUCKET_0);
+ EXPECT_EQ(atom2.game_mode(), SurfaceflingerStatsLayerInfo::GAME_MODE_STANDARD);
+}
+
+TEST_F(TimeStatsTest, layerStatsCallback_pullsMultipleLayers) {
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 1, 2000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 2, 3000000);
- EXPECT_THAT(mDelegate->mAtomTags,
- UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
- android::util::SURFACEFLINGER_STATS_LAYER_INFO));
- EXPECT_NE(nullptr, mDelegate->mCallback);
- EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
-
- EXPECT_CALL(*mDelegate,
- statsEventSetAtomId(mDelegate->mEvent,
- android::util::SURFACEFLINGER_STATS_LAYER_INFO))
- .Times(2);
- EXPECT_CALL(*mDelegate,
- statsEventWriteString8(mDelegate->mEvent, StrEq(genLayerName(LAYER_ID_0).c_str())));
- EXPECT_CALL(*mDelegate,
- statsEventWriteString8(mDelegate->mEvent, StrEq(genLayerName(LAYER_ID_1).c_str())));
- EXPECT_EQ(AStatsManager_PULL_SUCCESS,
- mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
- mDelegate->mCookie));
+ std::string pulledData;
+ EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
+
+ SurfaceflingerStatsLayerInfoWrapper atomList;
+ ASSERT_TRUE(atomList.ParseFromString(pulledData));
+ ASSERT_EQ(atomList.atom_size(), 2);
+ std::vector<std::string> actualLayerNames = {atomList.atom(0).layer_name(),
+ atomList.atom(1).layer_name()};
+ EXPECT_THAT(actualLayerNames,
+ UnorderedElementsAre(genLayerName(LAYER_ID_0), genLayerName(LAYER_ID_1)));
}
TEST_F(TimeStatsTest, layerStatsCallback_pullsMultipleBuckets) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
- mTimeStats->onBootFinished();
-
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 4000000);
@@ -1088,102 +1408,53 @@ TEST_F(TimeStatsTest, layerStatsCallback_pullsMultipleBuckets) {
mTimeStats->setPowerMode(PowerMode::ON);
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(3000000));
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(5000000));
- EXPECT_THAT(mDelegate->mAtomTags,
- UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
- android::util::SURFACEFLINGER_STATS_LAYER_INFO));
- EXPECT_NE(nullptr, mDelegate->mCallback);
- EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
-
- EXPECT_THAT(mDelegate->mAtomTags,
- UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
- android::util::SURFACEFLINGER_STATS_LAYER_INFO));
- std::string expectedPresentToPresent = buildExpectedHistogramBytestring({1, 2}, {2, 1});
- {
- InSequence seq;
- EXPECT_CALL(*mDelegate,
- statsEventWriteByteArray(mDelegate->mEvent,
- BytesEq((const uint8_t*)
- expectedPresentToPresent.c_str(),
- expectedPresentToPresent.size()),
- expectedPresentToPresent.size()));
- EXPECT_CALL(*mDelegate, statsEventWriteByteArray(mDelegate->mEvent, _, _))
- .Times(AnyNumber());
- }
- EXPECT_EQ(AStatsManager_PULL_SUCCESS,
- mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
- mDelegate->mCookie));
+
+ std::string pulledData;
+ EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
+
+ SurfaceflingerStatsLayerInfoWrapper atomList;
+ ASSERT_TRUE(atomList.ParseFromString(pulledData));
+ ASSERT_EQ(atomList.atom_size(), 1);
+ const SurfaceflingerStatsLayerInfo& atom = atomList.atom(0);
+ EXPECT_THAT(atom.present_to_present(), HistogramEq(buildExpectedHistogram({1, 2}, {2, 1})));
}
TEST_F(TimeStatsTest, layerStatsCallback_limitsHistogramBuckets) {
- mDelegate = new FakeStatsEventDelegate;
- mTimeStats =
- std::make_unique<impl::TimeStats>(std::unique_ptr<FakeStatsEventDelegate>(mDelegate),
- std::nullopt, 1);
+ mTimeStats = std::make_unique<impl::TimeStats>(std::nullopt, 1);
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
- mTimeStats->onBootFinished();
-
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 4000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 4, 5000000);
- EXPECT_THAT(mDelegate->mAtomTags,
- UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
- android::util::SURFACEFLINGER_STATS_LAYER_INFO));
- EXPECT_NE(nullptr, mDelegate->mCallback);
- EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
-
- EXPECT_THAT(mDelegate->mAtomTags,
- UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
- android::util::SURFACEFLINGER_STATS_LAYER_INFO));
- std::string expectedPresentToPresent = buildExpectedHistogramBytestring({1}, {2});
- {
- InSequence seq;
- EXPECT_CALL(*mDelegate,
- statsEventWriteByteArray(mDelegate->mEvent,
- BytesEq((const uint8_t*)
- expectedPresentToPresent.c_str(),
- expectedPresentToPresent.size()),
- expectedPresentToPresent.size()));
- EXPECT_CALL(*mDelegate, statsEventWriteByteArray(mDelegate->mEvent, _, _))
- .Times(AnyNumber());
- }
- EXPECT_EQ(AStatsManager_PULL_SUCCESS,
- mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
- mDelegate->mCookie));
+ std::string pulledData;
+ EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
+
+ SurfaceflingerStatsLayerInfoWrapper atomList;
+ ASSERT_TRUE(atomList.ParseFromString(pulledData));
+ ASSERT_EQ(atomList.atom_size(), 1);
+ const SurfaceflingerStatsLayerInfo& atom = atomList.atom(0);
+ EXPECT_THAT(atom.present_to_present(), HistogramEq(buildExpectedHistogram({1}, {2})));
}
TEST_F(TimeStatsTest, layerStatsCallback_limitsLayers) {
- mDelegate = new FakeStatsEventDelegate;
- mTimeStats =
- std::make_unique<impl::TimeStats>(std::unique_ptr<FakeStatsEventDelegate>(mDelegate), 1,
- std::nullopt);
+ mTimeStats = std::make_unique<impl::TimeStats>(1, std::nullopt);
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
- mTimeStats->onBootFinished();
-
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 1, 2000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 2, 3000000);
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 4, 5000000);
- EXPECT_THAT(mDelegate->mAtomTags,
- UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
- android::util::SURFACEFLINGER_STATS_LAYER_INFO));
- EXPECT_NE(nullptr, mDelegate->mCallback);
- EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
-
- EXPECT_CALL(*mDelegate,
- statsEventSetAtomId(mDelegate->mEvent,
- android::util::SURFACEFLINGER_STATS_LAYER_INFO))
- .Times(1);
- EXPECT_CALL(*mDelegate,
- statsEventWriteString8(mDelegate->mEvent, StrEq(genLayerName(LAYER_ID_1).c_str())));
- EXPECT_EQ(AStatsManager_PULL_SUCCESS,
- mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
- mDelegate->mCookie));
+ std::string pulledData;
+ EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
+
+ SurfaceflingerStatsLayerInfoWrapper atomList;
+ ASSERT_TRUE(atomList.ParseFromString(pulledData));
+ ASSERT_EQ(atomList.atom_size(), 1);
+ EXPECT_EQ(atomList.atom(0).layer_name(), genLayerName(LAYER_ID_1));
}
TEST_F(TimeStatsTest, canSurviveMonkey) {
@@ -1209,12 +1480,36 @@ TEST_F(TimeStatsTest, canSurviveMonkey) {
TimeStamp type = static_cast<TimeStamp>(genRandomInt32(TIME_STAMP_BEGIN, TIME_STAMP_END));
const int32_t ts = genRandomInt32(1, 1000000000);
ALOGV("type[%d], layerId[%d], frameNumber[%d], ts[%d]", type, layerId, frameNumber, ts);
- setTimeStamp(type, layerId, frameNumber, ts);
+ setTimeStamp(type, layerId, frameNumber, ts, {}, kGameMode);
}
}
+TEST_F(TimeStatsTest, refreshRateIsClampedToNearestBucket) {
+ // this stat is not in the proto so verify by checking the string dump
+ const auto verifyRefreshRateBucket = [&](Fps fps, int32_t bucket) {
+ EXPECT_TRUE(inputCommand(InputCommand::CLEAR, FMT_STRING).empty());
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ mTimeStats->incrementJankyFrames({fps, std::nullopt, UID_0, genLayerName(LAYER_ID_0),
+ kGameMode, JankType::None, 0, 0, 0});
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ std::string expectedResult = "displayRefreshRate = " + std::to_string(bucket) + " fps";
+ EXPECT_THAT(result, HasSubstr(expectedResult)) << "failed for " << fps;
+ };
+
+ verifyRefreshRateBucket(Fps(91.f), 90);
+ verifyRefreshRateBucket(Fps(89.f), 90);
+
+ verifyRefreshRateBucket(Fps(61.f), 60);
+ verifyRefreshRateBucket(Fps(59.f), 60);
+
+ verifyRefreshRateBucket(Fps(31.f), 30);
+ verifyRefreshRateBucket(Fps(29.f), 30);
+}
+
} // namespace
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
+#pragma clang diagnostic pop // ignored "-Wconversion -Wextra"