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author | David Turner <digit@android.com> | 2011-08-09 10:45:19 +0200 |
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committer | David Turner <digit@android.com> | 2011-08-09 10:45:19 +0200 |
commit | 554566e1aecfc2764038e1dbc2139ee1122861a9 (patch) | |
tree | a0154f3c83bf20f646d23cb112a395de1091cc4b | |
parent | 079ff13b07b41d49c4d2f961ba6131960bd81c89 (diff) | |
download | libhardware-554566e1aecfc2764038e1dbc2139ee1122861a9.tar.gz |
qemu_pipe: fix Mac build error.
The <hardware/qemu_pipe.h> header was missing an include
that causes the code under development/tools/emulator/opengl
to fail to compile on OS X.
You need to define BUILD_EMULATOR_OPENGL=true in your
environment, otherwise this code doesn't get built yet by default.
Change-Id: Ia1b48c0ab84f493f3c9f95030d9165961069fb6e
-rw-r--r-- | include/hardware/qemu_pipe.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/include/hardware/qemu_pipe.h b/include/hardware/qemu_pipe.h index 930228e8..000c99ee 100644 --- a/include/hardware/qemu_pipe.h +++ b/include/hardware/qemu_pipe.h @@ -23,6 +23,7 @@ #include <pthread.h> /* for pthread_once() */ #include <stdlib.h> #include <stdio.h> +#include <errno.h> #ifndef D # define D(...) do{}while(0) |