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Diffstat (limited to 'include_all/hardware/audio_effect.h')
-rw-r--r-- | include_all/hardware/audio_effect.h | 354 |
1 files changed, 354 insertions, 0 deletions
diff --git a/include_all/hardware/audio_effect.h b/include_all/hardware/audio_effect.h new file mode 100644 index 00000000..a2809ba6 --- /dev/null +++ b/include_all/hardware/audio_effect.h @@ -0,0 +1,354 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + + +#ifndef ANDROID_AUDIO_EFFECT_H +#define ANDROID_AUDIO_EFFECT_H + +#include <errno.h> +#include <stdint.h> +#include <strings.h> +#include <sys/cdefs.h> +#include <sys/types.h> + +#include <cutils/bitops.h> + +#include <system/audio_effect.h> + + +__BEGIN_DECLS + + +///////////////////////////////////////////////// +// Common Definitions +///////////////////////////////////////////////// + +#define EFFECT_MAKE_API_VERSION(M, m) (((M)<<16) | ((m) & 0xFFFF)) +#define EFFECT_API_VERSION_MAJOR(v) ((v)>>16) +#define EFFECT_API_VERSION_MINOR(v) ((m) & 0xFFFF) + + +///////////////////////////////////////////////// +// Effect control interface +///////////////////////////////////////////////// + +// Effect control interface version 2.0 +#define EFFECT_CONTROL_API_VERSION EFFECT_MAKE_API_VERSION(2,0) + +// Effect control interface structure: effect_interface_s +// The effect control interface is exposed by each effect engine implementation. It consists of +// a set of functions controlling the configuration, activation and process of the engine. +// The functions are grouped in a structure of type effect_interface_s. +// +// Effect control interface handle: effect_handle_t +// The effect_handle_t serves two purposes regarding the implementation of the effect engine: +// - 1 it is the address of a pointer to an effect_interface_s structure where the functions +// of the effect control API for a particular effect are located. +// - 2 it is the address of the context of a particular effect instance. +// A typical implementation in the effect library would define a structure as follows: +// struct effect_module_s { +// const struct effect_interface_s *itfe; +// effect_config_t config; +// effect_context_t context; +// } +// The implementation of EffectCreate() function would then allocate a structure of this +// type and return its address as effect_handle_t +typedef struct effect_interface_s **effect_handle_t; + +// Effect control interface definition +struct effect_interface_s { + //////////////////////////////////////////////////////////////////////////////// + // + // Function: process + // + // Description: Effect process function. Takes input samples as specified + // (count and location) in input buffer descriptor and output processed + // samples as specified in output buffer descriptor. If the buffer descriptor + // is not specified the function must use either the buffer or the + // buffer provider function installed by the EFFECT_CMD_SET_CONFIG command. + // The effect framework will call the process() function after the EFFECT_CMD_ENABLE + // command is received and until the EFFECT_CMD_DISABLE is received. When the engine + // receives the EFFECT_CMD_DISABLE command it should turn off the effect gracefully + // and when done indicate that it is OK to stop calling the process() function by + // returning the -ENODATA status. + // + // NOTE: the process() function implementation should be "real-time safe" that is + // it should not perform blocking calls: malloc/free, sleep, read/write/open/close, + // pthread_cond_wait/pthread_mutex_lock... + // + // Input: + // self: handle to the effect interface this function + // is called on. + // inBuffer: buffer descriptor indicating where to read samples to process. + // If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG command. + // + // outBuffer: buffer descriptor indicating where to write processed samples. + // If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG command. + // + // Output: + // returned value: 0 successful operation + // -ENODATA the engine has finished the disable phase and the framework + // can stop calling process() + // -EINVAL invalid interface handle or + // invalid input/output buffer description + //////////////////////////////////////////////////////////////////////////////// + int32_t (*process)(effect_handle_t self, + audio_buffer_t *inBuffer, + audio_buffer_t *outBuffer); + //////////////////////////////////////////////////////////////////////////////// + // + // Function: command + // + // Description: Send a command and receive a response to/from effect engine. + // + // Input: + // self: handle to the effect interface this function + // is called on. + // cmdCode: command code: the command can be a standardized command defined in + // effect_command_e (see below) or a proprietary command. + // cmdSize: size of command in bytes + // pCmdData: pointer to command data + // pReplyData: pointer to reply data + // + // Input/Output: + // replySize: maximum size of reply data as input + // actual size of reply data as output + // + // Output: + // returned value: 0 successful operation + // -EINVAL invalid interface handle or + // invalid command/reply size or format according to + // command code + // The return code should be restricted to indicate problems related to this API + // specification. Status related to the execution of a particular command should be + // indicated as part of the reply field. + // + // *pReplyData updated with command response + // + //////////////////////////////////////////////////////////////////////////////// + int32_t (*command)(effect_handle_t self, + uint32_t cmdCode, + uint32_t cmdSize, + void *pCmdData, + uint32_t *replySize, + void *pReplyData); + //////////////////////////////////////////////////////////////////////////////// + // + // Function: get_descriptor + // + // Description: Returns the effect descriptor + // + // Input: + // self: handle to the effect interface this function + // is called on. + // + // Input/Output: + // pDescriptor: address where to return the effect descriptor. + // + // Output: + // returned value: 0 successful operation. + // -EINVAL invalid interface handle or invalid pDescriptor + // *pDescriptor: updated with the effect descriptor. + // + //////////////////////////////////////////////////////////////////////////////// + int32_t (*get_descriptor)(effect_handle_t self, + effect_descriptor_t *pDescriptor); + //////////////////////////////////////////////////////////////////////////////// + // + // Function: process_reverse + // + // Description: Process reverse stream function. This function is used to pass + // a reference stream to the effect engine. If the engine does not need a reference + // stream, this function pointer can be set to NULL. + // This function would typically implemented by an Echo Canceler. + // + // Input: + // self: handle to the effect interface this function + // is called on. + // inBuffer: buffer descriptor indicating where to read samples to process. + // If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG_REVERSE command. + // + // outBuffer: buffer descriptor indicating where to write processed samples. + // If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG_REVERSE command. + // If the buffer and buffer provider in the configuration received by + // EFFECT_CMD_SET_CONFIG_REVERSE are also NULL, do not return modified reverse + // stream data + // + // Output: + // returned value: 0 successful operation + // -ENODATA the engine has finished the disable phase and the framework + // can stop calling process_reverse() + // -EINVAL invalid interface handle or + // invalid input/output buffer description + //////////////////////////////////////////////////////////////////////////////// + int32_t (*process_reverse)(effect_handle_t self, + audio_buffer_t *inBuffer, + audio_buffer_t *outBuffer); +}; + +///////////////////////////////////////////////// +// Effect library interface +///////////////////////////////////////////////// + +// Effect library interface version 3.0 +// Note that EffectsFactory.c only checks the major version component, so changes to the minor +// number can only be used for fully backwards compatible changes +#define EFFECT_LIBRARY_API_VERSION EFFECT_MAKE_API_VERSION(3,0) +#define EFFECT_LIBRARY_API_VERSION_3_0 EFFECT_MAKE_API_VERSION(3,0) +#define EFFECT_LIBRARY_API_VERSION_3_1 EFFECT_MAKE_API_VERSION(3,1) + +#define AUDIO_EFFECT_LIBRARY_TAG ((('A') << 24) | (('E') << 16) | (('L') << 8) | ('T')) + +// Every effect library must have a data structure named AUDIO_EFFECT_LIBRARY_INFO_SYM +// and the fields of this data structure must begin with audio_effect_library_t + +typedef struct audio_effect_library_s { + // tag must be initialized to AUDIO_EFFECT_LIBRARY_TAG + uint32_t tag; + // Version of the effect library API : 0xMMMMmmmm MMMM: Major, mmmm: minor + uint32_t version; + // Name of this library + const char *name; + // Author/owner/implementor of the library + const char *implementor; + + //////////////////////////////////////////////////////////////////////////////// + // + // Function: create_effect + // + // Description: Creates an effect engine of the specified implementation uuid and + // returns an effect control interface on this engine. The function will allocate the + // resources for an instance of the requested effect engine and return + // a handle on the effect control interface. + // + // Input: + // uuid: pointer to the effect uuid. + // sessionId: audio session to which this effect instance will be attached. + // All effects created with the same session ID are connected in series and process + // the same signal stream. Knowing that two effects are part of the same effect + // chain can help the library implement some kind of optimizations. + // ioId: identifies the output or input stream this effect is directed to in + // audio HAL. + // For future use especially with tunneled HW accelerated effects + // + // Input/Output: + // pHandle: address where to return the effect interface handle. + // + // Output: + // returned value: 0 successful operation. + // -ENODEV library failed to initialize + // -EINVAL invalid pEffectUuid or pHandle + // -ENOENT no effect with this uuid found + // *pHandle: updated with the effect interface handle. + // + //////////////////////////////////////////////////////////////////////////////// + int32_t (*create_effect)(const effect_uuid_t *uuid, + int32_t sessionId, + int32_t ioId, + effect_handle_t *pHandle); + + //////////////////////////////////////////////////////////////////////////////// + // + // Function: release_effect + // + // Description: Releases the effect engine whose handle is given as argument. + // All resources allocated to this particular instance of the effect are + // released. + // + // Input: + // handle: handle on the effect interface to be released. + // + // Output: + // returned value: 0 successful operation. + // -ENODEV library failed to initialize + // -EINVAL invalid interface handle + // + //////////////////////////////////////////////////////////////////////////////// + int32_t (*release_effect)(effect_handle_t handle); + + //////////////////////////////////////////////////////////////////////////////// + // + // Function: get_descriptor + // + // Description: Returns the descriptor of the effect engine which implementation UUID is + // given as argument. + // + // Input/Output: + // uuid: pointer to the effect uuid. + // pDescriptor: address where to return the effect descriptor. + // + // Output: + // returned value: 0 successful operation. + // -ENODEV library failed to initialize + // -EINVAL invalid pDescriptor or uuid + // *pDescriptor: updated with the effect descriptor. + // + //////////////////////////////////////////////////////////////////////////////// + int32_t (*get_descriptor)(const effect_uuid_t *uuid, + effect_descriptor_t *pDescriptor); + + //////////////////////////////////////////////////////////////////////////////// + // + // Function: create_effect_3_1 + // + // Description: Creates an effect engine of the specified implementation uuid and + // returns an effect control interface on this engine. The function will allocate the + // resources for an instance of the requested effect engine and return + // a handle on the effect control interface. + // + // Input: + // uuid: pointer to the effect uuid. + // sessionId: audio session to which this effect instance will be attached. + // All effects created with the same session ID are connected in series and process + // the same signal stream. Knowing that two effects are part of the same effect + // chain can help the library implement some kind of optimizations. + // ioId: identifies the output or input stream this effect is directed to in + // audio HAL. + // For future use especially with tunneled HW accelerated effects + // deviceId: identifies the sink or source device this effect is directed to in + // audio HAL. Must be specified if sessionId is AUDIO_SESSION_DEVICE and is + // ignored otherwise. + // deviceId is the audio_port_handle_t used for the device when the audio + // patch is created at the audio HAL. + // + // Input/Output: + // pHandle: address where to return the effect interface handle. + // + // Output: + // returned value: 0 successful operation. + // -ENODEV library failed to initialize + // -EINVAL invalid pEffectUuid or pHandle + // -ENOENT no effect with this uuid found + // *pHandle: updated with the effect interface handle. + // + //////////////////////////////////////////////////////////////////////////////// + int32_t (*create_effect_3_1)(const effect_uuid_t *uuid, + int32_t sessionId, + int32_t ioId, + int32_t deviceId, + effect_handle_t *pHandle); + +} audio_effect_library_t; + +// Name of the hal_module_info +#define AUDIO_EFFECT_LIBRARY_INFO_SYM AELI + +// Name of the hal_module_info as a string +#define AUDIO_EFFECT_LIBRARY_INFO_SYM_AS_STR "AELI" + +__END_DECLS + +#endif // ANDROID_AUDIO_EFFECT_H |